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http://868000.nnhp.asia/viewtopic.php?f=73&t=14245
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Author:  Fallschirmjager [ Sat Apr 11, 2009 8:56 pm ]
Post subject:  Question :

Is it possible to make the computer exclusively use a single faction mod and it's weapons? If so, please explain to me how. I'm looking to make it so I can do Orks vs Spacemarines or BF vs Darkstorm.

Also, is it possible to just straight remove items from a faction without causing problems with the .rtf? Like if I wanted to remove dreadnoughts, could I just remove the .ini and the corresponding folder?

Author:  mail2345 [ Sat Apr 11, 2009 10:52 pm ]
Post subject:  Re: Question :

Err, I recommend Buyable=0 over comment out and delete ini.

There is always the danger of inter-ini object dependence.

And for the first part, yes.

Just set up Activities.
There is a guide somewhere.

Or if you wanted it for lua, then just use some spawn code.
FortMagalar is a good example.

Author:  Geti [ Sun Apr 12, 2009 11:52 am ]
Post subject:  Re: Question :

to prevent what mail said from confusing you, add the line
Code:
Buyable = 0
to the definition of anything you want removed, like so
Code:
AddActor = ACrab
   PresetName = Name
   Buyable = 0

all good.

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