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 Wheels? Pilotable Actors? 
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Joined: Sat Oct 20, 2012 11:03 am
Posts: 48
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Post Wheels? Pilotable Actors?
HOW did they do this?

You see, THIS mod:

viewtopic.php?f=83&t=10661&p=195886&hilit=Eject#p195886


AND THIS:

viewtopic.php?f=61&t=19665&hilit=Nasa

Mod.


And lastly THIS one!

viewtopic.php?f=61&t=16545&hilit=Dummy+vehicle

HAS WHEELS!!!

HOW!!!!

What scripting tutorials must I start down to learn such majesty!!!
For my own devices!!!

If you help me I can make you free art assets! FOR YOUR OWN MODS!!!

AARRAAARRRGGH!!!!!!


Thu Nov 08, 2012 8:30 pm
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Joined: Tue Jun 12, 2007 11:52 pm
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Post Re: Wheels? Pilotable Actors?
In essence, scripted vehicles rely on Lua and quite a bit of math to pull off realistic flight or wheeled-movement. It looks complex when you don't know what you're doing, but once you actually learn how to make your basic items, get an understanding of the engine's physics, and then learn scripting, it all clicks. I recommend that you just start modding simple things and gradually work on more complex mods, learn scripting at a comfortable pace, and you'll be able to make your own vehicles.

Just experiment and have fun, you don't need to rush at the things higher up. You'll get to them with time.


Fri Nov 09, 2012 3:44 am
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Post Re: Wheels? Pilotable Actors?
CaveCricket48 wrote:
In essence, scripted vehicles rely on Lua and quite a bit of math to pull off realistic flight or wheeled-movement. It looks complex when you don't know what you're doing, but once you actually learn how to make your basic items, get an understanding of the engine's physics, and then learn scripting, it all clicks. I recommend that you just start modding simple things and gradually work on more complex mods, learn scripting at a comfortable pace, and you'll be able to make your own vehicles.

Just experiment and have fun, you don't need to rush at the things higher up. You'll get to them with time.


hmm, alright, I get what you are saying....

but tell me just this one thing.. the wheels, you say it required math to pull off the physics, so that was all done with Lua script then? The wheels and the attachments were all done by Lua?


Fri Nov 09, 2012 7:27 am
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Post Re: Wheels? Pilotable Actors?
Yup.


Fri Nov 09, 2012 7:58 pm
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