Re: Increase integrity of doors?
Duh102 wrote:
Add zeros to GibImpulseLimit and GibWoundLimit. If you add too many it will crash Cortex, but just enough and it'll be dang hard to kill.
The more important of the two is GWL.
And it'll be how many times it needs to be shot to die, although some weapons vary.
So you don't necessarily want to just dump zeros on the value.
Say you put GWL at 300. An M16 wielding soldier would have to do ten mag dumps on the thing to break it. He would be delayed and occupied somewhere around 40 seconds. And that would be to break each door, if you're using the dual doors modules.