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Skeleton gear
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Author:  volume [ Sun Apr 12, 2009 1:22 pm ]
Post subject:  Skeleton gear

I want to give my sketeton an ak47, 2 frag grenades and a pistol. what do i have to change in the .ini to make that happen? thx

Author:  Roon3 [ Sun Apr 12, 2009 2:08 pm ]
Post subject:  Re: Skeleton gear

Code:
AddActor = AHuman
[tab]CopyOf = Skeleton
[tab]PresetName = Skeleton AK
[tab]AddInventory = HDFirearm
[tab][tab]CopyOf = AK-47
[tab]AddInventory = HDFirearm
[tab][tab]CopyOf = Pistol
[tab]AddInventory = TDExplosive
[tab][tab]CopyOf = Frag Grenade
[tab]AddInventory = TDExplosive
[tab][tab]CopyOf = Frag Grenade

Paste that at the bottom of of skeletons.ini in Base.rte, and replace the [tab]s with presses of the tab key. I might be wrong about the weapon names, if it gives you an error, say so.

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