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Is it possible to turn off the AI, or enemy so that they >> http://868000.nnhp.asia/viewtopic.php?f=72&t=14178 |
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Author: | killarfromspace [ Mon Apr 06, 2009 6:32 pm ] |
Post subject: | Is it possible to turn off the AI, or enemy so that they >> |
Wont spawn? |
Author: | Duh102 [ Mon Apr 06, 2009 6:34 pm ] |
Post subject: | Re: Is it possible to turn off the AI, or enemy so that they >> |
You have to make a wiped activities.ini. Copy the activities.ini in Missions.rte so that you have a backup, then in the original remove all "AddAttackerSpawn" blocks. You should still retain the GD blocks. |
Author: | killarfromspace [ Mon Apr 06, 2009 11:09 pm ] |
Post subject: | Re: Is it possible to turn off the AI, or enemy so that they >> |
Duh102 wrote: You have to make a wiped activities.ini. Copy the activities.ini in Missions.rte so that you have a backup, then in the original remove all "AddAttackerSpawn" blocks. You should still retain the GD blocks. Found another solution, thanks anyways ![]() |
Author: | ProjektTHOR [ Fri Jan 08, 2010 12:30 am ] |
Post subject: | Re: Is it possible to turn off the AI, or enemy so that they >> |
I am sorry to necro the ♥♥♥♥ out of this topic, but I think this is a really good topic to have in the FAQ. If someone would be kind enough to write up a well-formatted solution to this request, I will see that it gets pasted into the FAQ. |
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