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Fighting other factions (mod)
http://868000.nnhp.asia/viewtopic.php?f=72&t=14004
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Author:  Shakken [ Fri Mar 20, 2009 8:05 pm ]
Post subject:  Fighting other factions (mod)

I want to fight bear federation.

explain plz.

Author:  Flammablezombie [ Fri Mar 20, 2009 8:10 pm ]
Post subject:  Re: Fighting other factions (mod)

Ask for an activities.ini. put it in the index to include LAST. Comment out any activities you may have included in any mods to missions.rte. Enjoy.

Author:  Shakken [ Fri Mar 20, 2009 9:08 pm ]
Post subject:  Re: Fighting other factions (mod)

so basically, you're saying paste the bear federation activities.ini, then save the normal activities.ini?

Author:  Flammablezombie [ Fri Mar 20, 2009 9:57 pm ]
Post subject:  Re: Fighting other factions (mod)

If you already have an activities.ini for BF, then do the following:
1)Check the BF index, and look for this line:
Code:
Includefile = BF.rte/activities.ini

Or something similar. If it looks like this:
Code:
//             IncludeFile = BF.rte/activities.ini

Then remove the
Code:
//

2) Check missions.rte and go to index.ini. put the
Code:
//

Before a line reading
Code:
IncludeFile = Missions.rte/Activities.ini

3) Check any other mods that have a file called activities.ini or something like that. Do the same as you did with Missions.rte.
4) If that doesn't work, take 2 painkillers and call me in the morning.

Author:  PoSDrums [ Sat Mar 21, 2009 3:11 am ]
Post subject:  Re: Fighting other factions (mod)

Could someone please explain this as simply as possible step-by-step?

I keep having to fight AAL and I want some variety like orkz or bear federation.

I read the previous posts but I couldnt understand. I'm dumb :[

Author:  Duh102 [ Sat Mar 21, 2009 3:41 am ]
Post subject:  Re: Fighting other factions (mod)

It seems like there should be a tutorial topic for this by now, so many people ask about it. Apparently the wiki one isn't enough. Time to make one. Maybe this one will actually work.

Author:  PoSDrums [ Sat Mar 21, 2009 4:10 am ]
Post subject:  Re: Fighting other factions (mod)

Wheres the wiki one? I searched factions and couldnt find it.

Author:  Duh102 [ Sat Mar 21, 2009 4:54 am ]
Post subject:  Re: Fighting other factions (mod)

The article you're looking for is here. And I just made a thread here.
Both describe the same process, though Grif's guide on the wiki is a little more in-depth so might be more helpful.

Author:  Shakken [ Sat Mar 21, 2009 1:39 pm ]
Post subject:  Re: Fighting other factions (mod)

Well, simply put...

I got AAL3, and it had it as default fighting them.

SO, I want to make it Bear Federation.

how do you suppose I remove AAL3 from my green side?

Author:  Duh102 [ Sat Mar 21, 2009 1:44 pm ]
Post subject:  Re: Fighting other factions (mod)

Shakken wrote:
How do you suppose I remove AAL3 from my green side?

Go into AAL.rte (or whatever it is called now), into Index.ini, and put // in front of the line reading something like "IncludeFile = AAL.rte/Activities.ini".

Author:  Shakken [ Sat Mar 21, 2009 1:48 pm ]
Post subject:  Re: Fighting other factions (mod)

do you mean like

//insertwords

or

// insertwords

Author:  Duh102 [ Sat Mar 21, 2009 1:49 pm ]
Post subject:  Re: Fighting other factions (mod)

Either way. As long as they're in front of the actual text.

Author:  Shakken [ Sat Mar 21, 2009 1:50 pm ]
Post subject:  Re: Fighting other factions (mod)

now, I am guessing I do the opposite for bear federation (seems correct)

Author:  Duh102 [ Sat Mar 21, 2009 1:53 pm ]
Post subject:  Re: Fighting other factions (mod)

If it has an activities.ini included. I haven't downloaded it in a while so I'm not sure. If it does not have an activities.ini, you'll have to make one or ask for one.

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