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Controls
http://868000.nnhp.asia/viewtopic.php?f=72&t=13960
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Author:  Disst [ Sun Mar 15, 2009 8:25 pm ]
Post subject:  Controls

if i try to set my controls to anything but reccomended, they dont work. also, delete and enter on my keyboard aren't being accepted.

Author:  Flammablezombie [ Sun Mar 15, 2009 10:08 pm ]
Post subject:  Re: Controls

Well, you're stuffed. I dunno how to fix this. But my game has a problem with a few keys, so maybe it's just something with your keyboard.

Author:  Kallemort [ Mon Mar 16, 2009 11:09 am ]
Post subject:  Re: Controls

Download B21, set the controls there, and then copypaste them to your B22 settings.ini.

Author:  Manticore [ Tue Mar 17, 2009 3:53 am ]
Post subject:  Re: Controls

jeez there are alot of bugs data needs to address

Author:  Disst [ Sun Mar 29, 2009 5:56 pm ]
Post subject:  Re: Controls

yeah... i try to play CC with a friend and this ♥♥♥♥ control glitch ♥♥♥♥ everything up...

Author:  Theseus [ Sun Mar 29, 2009 9:38 pm ]
Post subject:  Re: Controls

So I see you guys forgot that it's Beta, and Beta generally means Screwed Up because they haven't had time to fix it yet.

Author:  Grif [ Sun Mar 29, 2009 10:14 pm ]
Post subject:  Re: Controls

In this case screwed up because Data isn't actually capable of natively compiling it on every system ever. Control mapping has always worked fine on all of my systems.

Author:  mattlohkamp [ Wed Apr 01, 2009 11:58 pm ]
Post subject:  Re: Controls

Theseus wrote:
So I see you guys forgot that it's Beta, and Beta generally means Screwed Up because they haven't had time to fix it yet.


But if issues like this never get brought up in Beta, they never get fixed in the final release - that's what Beta is for. It's silly to expect them to be fixed immediately, but it's not silly to point them out.

Author:  Disst [ Tue May 05, 2009 10:45 pm ]
Post subject:  Re: Controls

Okay...

I give up. Can someone please post a Copy/Paste of the default controls?

Author:  411570N3 [ Wed May 06, 2009 9:31 am ]
Post subject:  Re: Controls

Try the IGF Build, I remember someone reputable saying that it was fixed in that one...
EDIT: Not exactly reputable, but undispputed nonetheless...

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