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CaveCricket48
Joined: Tue Jun 12, 2007 11:52 pm Posts: 13144 Location: Here
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Re: yo diggity
Think of all the mods I could be making if I didn't play forum games!
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Wed Nov 11, 2015 5:15 pm |
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CrazyMLC
Joined: Fri Dec 22, 2006 4:20 am Posts: 4772 Location: Good news everyone!
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Re: yo diggity
I've been a member for almost nine years and I would have forgotten about this godforsaken place if not for forum games.
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Wed Nov 11, 2015 9:49 pm |
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Miggles
Data Realms Elite
Joined: Mon Jul 12, 2010 5:39 am Posts: 4558
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Re: yo diggity
CrazyMLC wrote: caekdaemon wrote: Miggles wrote: forum games is ♥♥♥♥ terrible. That's funny coming from a man who made his own RtD :p two years ago. dont even try to tell me you havent changed in 2 years.
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Thu Nov 12, 2015 12:09 am |
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Asklar
Data Realms Elite
Joined: Fri Jan 07, 2011 8:01 am Posts: 6211 Location: In your office, earning your salary.
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Re: yo diggity
Hey guys let's make a community mod for CC then.
EDIT:
With this I mean like a collaboration between most dudes that still are here.
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Thu Nov 12, 2015 12:46 am |
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TorrentHKU
Loose Canon
Joined: Sun Mar 29, 2009 11:07 pm Posts: 2992 Location: --------------->
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Re: yo diggity
I remember that got tried once before. There was a dummy head for a foot.
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Thu Nov 12, 2015 1:46 am |
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CrazyMLC
Joined: Fri Dec 22, 2006 4:20 am Posts: 4772 Location: Good news everyone!
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Re: yo diggity
I mean, if we found a good way to set it up, why not? We'd need, like, a github or something to coordinate properly if we wanted everyone to contribute. Idk how this works.
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Thu Nov 12, 2015 3:26 pm |
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johiah
Joined: Tue Oct 20, 2015 2:56 am Posts: 62 Location: Under a bridge.
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Re: yo diggity
I could code basic weaponry to save the pros time.
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Thu Nov 12, 2015 5:04 pm |
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CaveCricket48
Joined: Tue Jun 12, 2007 11:52 pm Posts: 13144 Location: Here
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Re: yo diggity
For a community mod to work, there'd need to be a motivated coordinator. Reach out to modders, set goals, that kinda thing.
Closest thing we've had to that so far might be Arcalane's W40K, where he has a lot of contributors.
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Thu Nov 12, 2015 6:41 pm |
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DAME777
Joined: Wed May 18, 2011 2:44 am Posts: 491 Location: Dank dreams.
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Re: yo diggity
Planetoid Pioneers will be a fresh grounds for mod collaboration, but CC can never have too many mods.
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Fri Nov 13, 2015 7:43 pm |
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CaveCricket48
Joined: Tue Jun 12, 2007 11:52 pm Posts: 13144 Location: Here
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Re: yo diggity
If we were to make a community mod, what would it be?
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Sat Nov 14, 2015 10:33 pm |
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Izen
Joined: Sat Oct 22, 2011 12:56 am Posts: 1474 Location: At the corner of unoriginality and boring
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Re: yo diggity
CaveCricket48 wrote: If we were to make a community mod, what would it be? Make every person into a different character with their own weapon and/or gimmick
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Sun Nov 15, 2015 12:30 am |
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4zK
Joined: Mon Oct 11, 2010 1:15 pm Posts: 594 Location: Finlandia
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Re: yo diggity
I'm in
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Sun Nov 15, 2015 11:11 pm |
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CaveCricket48
Joined: Tue Jun 12, 2007 11:52 pm Posts: 13144 Location: Here
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Re: yo diggity
Let's try to come up with a serious theme and start getting things organized.
Unless if making forum members is the actual theme.
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Mon Nov 16, 2015 1:27 am |
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trystanr
Joined: Sat Oct 09, 2010 10:01 am Posts: 303 Location: Afrique d' Sud
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Re: yo diggity
Yay. Are the forums back?
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Mon Nov 23, 2015 2:58 pm |
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Adriaan
Data Realms Elite
Joined: Mon Oct 12, 2009 11:19 pm Posts: 797 Location: The Netherlands
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Re: yo diggity
Nope, still dead
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Mon Nov 23, 2015 5:50 pm |
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