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Crises Containment Unit. V1.03 http://868000.nnhp.asia/viewtopic.php?f=61&t=46273 |
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Author: | gridbull [ Wed Jun 06, 2018 5:18 pm ] |
Post subject: | Crises Containment Unit. V1.03 |
The CCU is a highly trained and specialized task force charged with keeping the peace in the overcrowded, crime filled orbital supercity known as AEON. They often employ lethal tactics and weaponry. MAIN FEATURES -Renowned CompliSound™ system -Beautiful, original sprites -Hand-picked, hand-tuned sounds -Weapon animations Below are images of the three actors, as well as their arsenal. CHANGELOG V1.03 - Added UL2/VW support. TUTORIAL: 1. Go into your voidwanderers.rte directory. 2. Go into the Factions folder. 3. Open Factions.cfg. 4. On any new line, insert "CCU.rte" without the quotes. 5. Done! V1.02 - Fixed pistol smoke and P-90 stanceoffsets V1.01 - Fixed pistol and some mild plasma rifle console errors V1 - Initial release CREDITS -Basically everyone who ever recorded a weapon -Hoovytaurus (weapon code, sound acquisition) -Gridbull (sprites, actors, lore/flavor-texts) Stay tuned for updates! https://www.dropbox.com/s/8e3n1sopttg9c8c/CCU.rte.rar?dl=0 |
Author: | DiuxWarson [ Mon Jun 18, 2018 11:49 pm ] |
Post subject: | Re: Crises Containment Unit. V1.03 |
Cool, when I finish all my stuff, I'll see if I can try your mod. |
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