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 FE7 Hector 
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Joined: Wed Nov 26, 2008 7:14 pm
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Location: In front of my computer. Ba dum tish.
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Post FE7 Hector
Yup, it's Hector from Fire Emblem. I haven't done an axe yet, but I think I'll do it fairly soon, it would go with him so well.

For the most part he works on about the same level as heavy coalition dudes, though Hector
is much more agile and doesn't need a clunky chest plate to survive a hailstorm of dreadnought/minigun bullets.


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Fire Emblem.rte.rar [41.42 KiB]
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Hector CC.bmp [64.55 KiB]
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Thu Jul 16, 2009 6:09 pm
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Joined: Fri May 08, 2009 1:39 am
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Location: Playing a children's card game
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Post Re: FE7 Hector
teeeheee someone made a fire emblem mod downloading now, will edit and post results ltr

EDIT: that was fun, gave him a unitec katana and killed everything on the tutorial except for the dreadys.

the only problem I had with the mod was the face, you need to work on it.


Thu Jul 16, 2009 6:13 pm
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Joined: Sat May 02, 2009 4:52 am
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Post Re: FE7 Hector
Once again one of the most important rules are forgotten: No pics, no clicks. (or how did it go again?)
Seems interesting though. Is he a godly-tough kind of actor or a less-than-standard cannon fodder?


Thu Jul 16, 2009 6:32 pm
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Post Re: FE7 Hector
There is a pic...its attached...

And he's far from godly, though CoG fits him well, he's something like the best of heavy and light soldiers - light but tough.


Thu Jul 16, 2009 6:46 pm
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Post Re: FE7 Hector
You need to make roy and that broken sword of seals from FE6.


Thu Jul 16, 2009 8:19 pm
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Post Re: FE7 Hector
Roy or Ephraim are probs gonna be next, and the Sword of Seals would be beastly if I could get it to chuck fire. :D Maybe as a tracer.

This is the first thing I've actually done on here, I wont release much for a while I think, but if I do get something done, you'll definitely know.


Thu Jul 16, 2009 8:32 pm
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Post Re: FE7 Hector
wiffles wrote:
EDIT: that was fun, gave him a unitec katana and killed everything on the tutorial except for the dreadys.

the only problem I had with the mod was the face, you need to work on it.


ROFL at first paragraph. And as for the face, some suggestions are needed, spriting isn't my thing and his head is too fudge small to use in CC


Thu Jul 16, 2009 8:33 pm
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Joined: Mon Jun 29, 2009 2:40 am
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Post Re: FE7 Hector
Image
If you can pull that off, I will worship you. I played days worth of Fire Emblem, until my DS's keys were kinda wearing.


Fri Jul 17, 2009 3:58 am
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Post Re: FE7 Hector
I'm pretty sure its a 3D model they GIFed and traced over.


Fri Jul 17, 2009 1:33 pm
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Post Re: FE7 Hector
Hah, I wish. It's mostly a resprite using a sprite sheet and general overplayed-ness of FE7 on my part. How dare you suggest such cheapness! :(

As for the Armads crit... I'll work on it. I'm thinking of Lua-ing a crit script for FE actors/weapons with a 'splodey effect.


Wed Jul 22, 2009 10:49 pm
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Joined: Wed May 27, 2009 8:33 pm
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Post Re: FE7 Hector
Eh - whats FireEmblem?

Wasnt that some kind of an old SNES game or something like that? It sounds so familiar...


Thu Jul 23, 2009 9:18 pm
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Joined: Mon Oct 06, 2008 2:04 am
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Post Re: FE7 Hector
Shyguy1994 wrote:
Hah, I wish. It's mostly a resprite using a sprite sheet and general overplayed-ness of FE7 on my part. How dare you suggest such cheapness! :(


I don't think he's talking about your sprite regarding the 3d traced over model comment. He's talking about the GIF that Phantom put up.


Thu Jul 23, 2009 9:20 pm
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Post Re: FE7 Hector
audiopulse wrote:
Eh - whats FireEmblem?

Wasnt that some kind of an old SNES game or something like that? It sounds so familiar...

Fire emblem (the first 6) was a japanese exclusive series.

Until Super Smash Bros Melee.
Marth, and Roy became popular, and made the series go international.


Fri Jul 24, 2009 4:47 am
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Post Re: FE7 Hector
NO PICS NO CLICKS


Sun Nov 08, 2009 1:51 pm
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Post Re: FE7 Hector
You know, there is actually an image there...


Sun Nov 08, 2009 1:57 pm
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