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Teleo's fantastic faction dynamics document
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Teleo
Joined: Thu Jan 03, 2013 7:01 am Posts: 49
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Teleo's fantastic faction dynamics document
Archetypes: - Robot --------------------- Imperatus Techion - Clone --------------------- Coalition Ronin Browncoats - Zombie - Alien - Astronaut ---------------- (Browncoats) - Dummy ------------------- Dummy
Levels: 1 - FreeTrade 2 - Megacorp ------------------------ [ Techion - Alchiral ] 3 - Corp / Other ----------------------[ CMF - Dummy ] 4 - Military/mining contractor ---------- [ Player ]
Evaluation - Coalition 5/5 - Imperatus 3/5 - Techion 3/5 - Ronin 2/5 - Browncoats 1/5 - Dummy 5/5
theme - type - name - dynamics - actors
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Sat May 03, 2014 12:09 pm |
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4zK
Joined: Mon Oct 11, 2010 1:15 pm Posts: 594 Location: Finlandia
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Re: Teleo's fantastic faction dynamics document
I don't get it.
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Sat May 03, 2014 12:20 pm |
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haloman
Joined: Mon Jun 24, 2013 5:08 am Posts: 430 Location: Reconstructing W.A.S Forces,
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Re: Teleo's fantastic faction dynamics document
4zk is when u make weapons in a mod that can fit most basic CC factions
Wait me either this is the wrong topic
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Sat May 03, 2014 3:13 pm |
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Dawisko
Joined: Mon Apr 14, 2014 4:36 pm Posts: 7 Location: Poland
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Re: Teleo's fantastic faction dynamics document
4zK wrote: I don't get it. I think Teleo is giving scores on CC's vanilia factions or something, yet it's to understand what's that actually. maybe we should wait for OP's post
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Sun May 04, 2014 12:31 pm |
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Teleo
Joined: Thu Jan 03, 2013 7:01 am Posts: 49
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Re: Teleo's fantastic faction dynamics document
Yo do you cool dudes know when B30 is out for OSX?
I am scoring the factions based on their units and weapons but also thematic coolness factor,... like what if CC had aliens
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Sun May 04, 2014 3:26 pm |
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4zK
Joined: Mon Oct 11, 2010 1:15 pm Posts: 594 Location: Finlandia
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Re: Teleo's fantastic faction dynamics document
The term alien is kind of stupid here since outer space doesn't exactly belong to anybody, therefore none of it's inhabitants are aliens.
As far as non-human creatures go, there's always the Mu-Ilaak, but they aren't exactly implemented in the game.
The dummies are kind of like the alien side of robotic things.
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Sun May 04, 2014 3:41 pm |
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