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CC 1.0 lags on Windows 8.1 http://868000.nnhp.asia/viewtopic.php?f=4&t=45563 |
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Author: | Aney [ Wed Feb 12, 2014 3:24 pm ] |
Post subject: | CC 1.0 lags on Windows 8.1 |
Hi everyone Does anyone have an idea on why CC 1.0 was running f***ing well on my high-end computer with windows 8, and now I've updated to win 8.1 it is even very slow to LAUNCH (takes about 3 times longer to launch the game), and almost impossible to play... ? Hardware: 4th gen core i7 2.4 quad, 6 go RAM (i'll upgrade to 8 soon), GeForce 750 M GPU with 2Go memory, and my HDD has less than 1/3 space used. My computer's clean from viruses and reg errors, and has been defragged recently. Thank y'all ! |
Author: | Vlads [ Fri Feb 28, 2014 10:38 am ] |
Post subject: | Re: CC 1.0 lags on Windows 8.1 |
Oh noes. ;; I just installed Windows 8.1...Though it does not lag. I mean, it lagged before, but I changed the Alphatime on the options. You should do same, and it'll work, I guess. Code: Settings ResolutionX = 640 ResolutionY = 480 TrueColorMode = 1 PaletteFile = ContentFile FilePath = Base.rte/palette.bmp Fullscreen = 1 NxWindowed = 1 NxFullscreen = 1 PostProcessing = 1 PostPixelGlow = 1 PixelsPerMeter = 20 PlayIntro = 1 ToolTips = 1 ConsoleScreenRatio = 0.4 DeltaTime = 0.0266667 [[It was supposed to be 0.0166667.]] RealToSimCap = 0.0749855 HSplitScreen = 0 VSplitScreen = 0 DefaultActivityType = GATutorial DefaultActivityName = Tutorial Mission DefaultSceneName = Tutorial Bunker MaxUnheldItems = 25 SloMoThreshold = 0 SloMoDurationMS = 1000 EnableParticleSettling = 1 EnableMOSubtraction = 1 |
Author: | bioemerl [ Sun Mar 02, 2014 1:52 am ] |
Post subject: | Re: CC 1.0 lags on Windows 8.1 |
Try comparability mode perhaps? |
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