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Is there a way to get the unused scenario scripts working? http://868000.nnhp.asia/viewtopic.php?f=4&t=23698 |
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Author: | Emogotsaone [ Wed May 11, 2011 11:16 pm ] |
Post subject: | Is there a way to get the unused scenario scripts working? |
I was snooping around in Base.rte and found the unused folder of the scene scripts and was wondering how to get them to work or if they even work at all. |
Author: | TheLastBanana [ Thu May 12, 2011 12:51 am ] |
Post subject: | Re: Is there a way to get the unused scenario scripts working? |
You'll have to do some recoding to get those working, as they were originally designed in B23. Most of them are just repeats, actually - Coalition Crackdown, Ronin Rumble and Dummies Strike Back are all modified Skirmish Defense, and Boomfest and One-Man Army Hard were just different versions of One-Man Army. King of the Hill was only ever designed to work with Ketanot Hills, and even so, it's by no means finished. The other two are a test script and an outdated version of Zombie Cave. |
Author: | Emogotsaone [ Thu May 12, 2011 1:24 am ] |
Post subject: | Re: Is there a way to get the unused scenario scripts working? |
Oh. Well by the way you make them sound, I don't think it would be worth my time. |
Author: | TheLastBanana [ Thu May 12, 2011 1:52 am ] |
Post subject: | Re: Is there a way to get the unused scenario scripts working? |
Yeah, I wrote 'em, so I can guarantee you that what's enabled by default is much more polished. |
Author: | Roast Veg [ Thu May 12, 2011 2:20 am ] |
Post subject: | Re: Is there a way to get the unused scenario scripts working? |
I'd love to see king of the hill finished sometime. |
Author: | TheLastBanana [ Thu May 12, 2011 2:55 am ] |
Post subject: | Re: Is there a way to get the unused scenario scripts working? |
It most likely will be at some point. Better AI will certainly help. |
Author: | Miggles [ Sat May 14, 2011 3:36 am ] |
Post subject: | Re: Is there a way to get the unused scenario scripts working? |
Yeah, KOTH would be beast. |
Author: | Major [ Mon May 16, 2011 5:03 am ] |
Post subject: | Re: Is there a way to get the unused scenario scripts working? |
I managed to get KotH working back in B23 and it was real fun to play, it'd be cool if it was included in later builds. |
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