View unanswered posts | View active topics It is currently Mon Feb 24, 2025 12:22 pm



Reply to topic  [ 8 posts ] 
 Is there a way to get the unused scenario scripts working? 
Author Message
User avatar

Joined: Mon Mar 07, 2011 2:18 am
Posts: 717
Reply with quote
Post Is there a way to get the unused scenario scripts working?
I was snooping around in Base.rte and found the unused folder of the scene scripts and was wondering how to get them to work or if they even work at all.


Wed May 11, 2011 11:16 pm
Profile
DRL Developer
DRL Developer
User avatar

Joined: Wed Dec 13, 2006 5:27 am
Posts: 3138
Location: A little south and a lot west of Moscow
Reply with quote
Post Re: Is there a way to get the unused scenario scripts working?
You'll have to do some recoding to get those working, as they were originally designed in B23. Most of them are just repeats, actually - Coalition Crackdown, Ronin Rumble and Dummies Strike Back are all modified Skirmish Defense, and Boomfest and One-Man Army Hard were just different versions of One-Man Army. King of the Hill was only ever designed to work with Ketanot Hills, and even so, it's by no means finished. The other two are a test script and an outdated version of Zombie Cave.


Thu May 12, 2011 12:51 am
Profile WWW
User avatar

Joined: Mon Mar 07, 2011 2:18 am
Posts: 717
Reply with quote
Post Re: Is there a way to get the unused scenario scripts working?
Oh. Well by the way you make them sound, I don't think it would be worth my time.


Thu May 12, 2011 1:24 am
Profile
DRL Developer
DRL Developer
User avatar

Joined: Wed Dec 13, 2006 5:27 am
Posts: 3138
Location: A little south and a lot west of Moscow
Reply with quote
Post Re: Is there a way to get the unused scenario scripts working?
Yeah, I wrote 'em, so I can guarantee you that what's enabled by default is much more polished.


Thu May 12, 2011 1:52 am
Profile WWW
Data Realms Elite
Data Realms Elite
User avatar

Joined: Tue May 25, 2010 8:27 pm
Posts: 4521
Location: Constant motion
Reply with quote
Post Re: Is there a way to get the unused scenario scripts working?
I'd love to see king of the hill finished sometime.


Thu May 12, 2011 2:20 am
Profile
DRL Developer
DRL Developer
User avatar

Joined: Wed Dec 13, 2006 5:27 am
Posts: 3138
Location: A little south and a lot west of Moscow
Reply with quote
Post Re: Is there a way to get the unused scenario scripts working?
It most likely will be at some point. Better AI will certainly help.


Thu May 12, 2011 2:55 am
Profile WWW
Data Realms Elite
Data Realms Elite
User avatar

Joined: Mon Jul 12, 2010 5:39 am
Posts: 4558
Reply with quote
Post Re: Is there a way to get the unused scenario scripts working?
Yeah, KOTH would be beast.


Sat May 14, 2011 3:36 am
Profile WWW
User avatar

Joined: Sun May 30, 2010 5:30 am
Posts: 853
Location: Auckland, NZ
Reply with quote
Post Re: Is there a way to get the unused scenario scripts working?
I managed to get KotH working back in B23 and it was real fun to play, it'd be cool if it was included in later builds.


Mon May 16, 2011 5:03 am
Profile
Display posts from previous:  Sort by  
Reply to topic   [ 8 posts ] 

Who is online

Users browsing this forum: No registered users


You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot post attachments in this forum

Search for:
Jump to:  
Powered by phpBB © 2000, 2002, 2005, 2007 phpBB Group.
Designed by STSoftware for PTF.
[ Time : 0.038s | 13 Queries | GZIP : Off ]