Author |
Message |
CaveCricket48
Joined: Tue Jun 12, 2007 11:52 pm Posts: 13144 Location: Here
|
Re: Modding Theme of the X Time Period *Theme: Burrowing!
If you have entered in the contest, you are aloud to rate other people's mod entries.
Edit: I thought about something. Should there be a time that's just for voting before scores are calculated? So last-minute entries could get votes and stuff.
Edit2: I added an additional time (which is when scoring is done) after modding end time, to give late entries a chance to be tested and rated. You have untill the 27 untill the overall scores are calculated.
Edit3: No more modding entries will be accepted! Keep on rating those mods, rating will end on the 27.
Added a "Status" thing near the top of the topic post telling what's currently happening.
|
Sun Jul 25, 2010 4:40 am |
|
|
CaveCricket48
Joined: Tue Jun 12, 2007 11:52 pm Posts: 13144 Location: Here
|
Re: Modding Theme of the X Time Period *Contest Over!
The contest is over! Results below. WinnersTheme 1: Burrowing!Themed by: The public --First Place-- Modder(s): Kyred Mod: Auto TunnelerAverage Score: 8.9 --Second Place-- Modder(s): zalo Mod: The Diggerator 9001Average Score: 7.08 --Third Place-- Modder(s): BrainChild Mod: BrenadesAverage Score: 7
|
Tue Jul 27, 2010 5:33 am |
|
|
zalo
Joined: Sat Feb 03, 2007 7:11 pm Posts: 1496
|
Re: Modding Theme of the X Time Period *Contest Over!
Cool. I'm just sad there wasn't more competition or votes. Forums have been quiet lately.
|
Tue Jul 27, 2010 6:16 am |
|
|
dragonxp
Joined: Wed Sep 09, 2009 3:16 am Posts: 3032 Location: Somewhere in the universe
|
Re: Modding Theme of the X Time Period *Contest Over!
zalo wrote: Cool. I'm just sad there wasn't more competition or votes. Forums have been quiet lately. I would've entered, had i been able to think of something unique for digging without Lua.
|
Tue Jul 27, 2010 6:20 am |
|
|
FuzzyMelon
Joined: Sat Mar 13, 2010 5:52 am Posts: 229
|
Re: Modding Theme of the X Time Period *Contest Over!
I need more krabs, maybe the next contest could have somethin to do with it.
I did like all the entries in this one, this is pretty cool.
|
Tue Jul 27, 2010 6:22 am |
|
|
PhantomAGN
Joined: Mon Jun 29, 2009 2:40 am Posts: 610 Location: Deep below The Map of Mars
|
Re: Modding Theme of the X Time Period *Contest Over!
Maaan my entry was so far from being done it's not even funny. Luckily we got some fun things to play with.
|
Tue Jul 27, 2010 7:31 am |
|
|
Dragonchampion
Joined: Thu Jun 10, 2010 6:08 pm Posts: 68
|
Re: Modding Theme of the X Time Period
Areku wrote: Hrm. Those are too generic. Make the theme "Space" or something. I believe it would be quite a nice theme, and it's not like I've spent the last three months making a mod with that theme that would totally win that contest, hands down. No, really. Hinthinthint Can I see? Any pics of what you have so far?
|
Tue Jul 27, 2010 9:58 pm |
|
|
Tearagion
Joined: Mon Jan 11, 2010 12:41 am Posts: 78
|
Re: Modding Theme of the X Time Period *Contest Over!
Well, whatever theme it it next, I'm going to try to submit something.
Though a space theme, or something more specific, would be pretty nice...
EDIT:
On second thought, something Ice-like would be pretty neat as well...
|
Tue Jul 27, 2010 11:12 pm |
|
|
CaveCricket48
Joined: Tue Jun 12, 2007 11:52 pm Posts: 13144 Location: Here
|
Re: Modding Theme of the X Time Period *Theme Overpowered
The new theme has been selected:
Overpowered! Anything that is way over-powered or ridiculously strong.
|
Wed Jul 28, 2010 6:09 am |
|
|
PhantomAGN
Joined: Mon Jun 29, 2009 2:40 am Posts: 610 Location: Deep below The Map of Mars
|
Re: Modding Theme of the X Time Period *Theme Overpowered
Oh god. Making an overpowered gun is easy, but making an interesting overpowered item is pretty hard. I look forward to the results of this mightily.
|
Wed Jul 28, 2010 7:18 am |
|
|
dragonxp
Joined: Wed Sep 09, 2009 3:16 am Posts: 3032 Location: Somewhere in the universe
|
Re: Modding Theme of the X Time Period *Theme Overpowered
This will be difficult.
|
Wed Jul 28, 2010 7:29 am |
|
|
Dragonchampion
Joined: Thu Jun 10, 2010 6:08 pm Posts: 68
|
Re: Modding Theme of the X Time Period *Theme Overpowered
Can we have an infection mod style after this? Tiberium and Creeper vines where good, but Id love to see what a few mods could come up with.
|
Wed Jul 28, 2010 10:32 pm |
|
|
CaveCricket48
Joined: Tue Jun 12, 2007 11:52 pm Posts: 13144 Location: Here
|
Re: Modding Theme of the X Time Period *Theme Overpowered
The theme is chosen by the winner of the contest. If you want to have an infection theme next, either enter into the contest and win first place or convince the winner to make the theme what you want.
|
Wed Jul 28, 2010 11:12 pm |
|
|
Grif
REAL AMERICAN HERO
Joined: Sat Jan 27, 2007 10:25 pm Posts: 5655
|
Re: Modding Theme of the X Time Period *Theme Overpowered
HEY GUYS SPOILER ALERT:
GRIF/TLB DREAMTEAM IS GOING TO WIN
|
Wed Jul 28, 2010 11:54 pm |
|
|
Petethegoat
Joined: Mon Jun 15, 2009 4:02 pm Posts: 905
|
Re: Modding Theme of the X Time Period *Theme Overpowered
Grif wrote: GRIF/TLB DREAMTEAM IS GOING TO WIN I have an idea that literally can't be beaten. I'm looking to collab with a spriter, however. It will involve spriting one actor, one gun, and a couple of small misc bits. PM me if you're interested.
|
Thu Jul 29, 2010 12:36 am |
|
|
|