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 [FAQ] How to use Mods in Scene Editor. 
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Joined: Wed Jan 19, 2011 7:20 pm
Posts: 7
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Post Re: [FAQ] How to use Mods in Scene Editor.
Are you saying that i must change "military stuff" into an other material each time that it appears in my ini ? ... in each ini ? .... Thousand of times ? xD


Sat Feb 05, 2011 2:22 pm
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Joined: Wed Jan 19, 2011 7:20 pm
Posts: 7
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Post Re: [FAQ] How to use Mods in Scene Editor.
"Metal" don't work ... plus i have the same probleme with other instance with the dummy.rte (Bullet of metal ) and ronin.rte folders ...


Sat Feb 05, 2011 2:25 pm
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Joined: Wed Sep 09, 2009 3:16 am
Posts: 3032
Location: Somewhere in the universe
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Post Re: [FAQ] How to use Mods in Scene Editor.
Since this question is Coming again from the new users, I revised the OP to be much easier and a better and more simple method for new users to use their mods in the scene editor.


Tue Apr 05, 2011 5:31 pm
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Joined: Sun Apr 24, 2011 12:19 am
Posts: 18
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Post Re: [FAQ] How to use Mods in Scene Editor.
I'm having trouble getting most of my installed mods working in the Scene Editor. I've followed the instructions and inserted all the mod .rte's into the Base.rte folder, added all their references to the Index.ini and removed all unnecessary code from each mods index. Still, only a couple of them have showed up in the Scene Editor's build menu.

Base.rte index is as follows:

DataModule
ModuleName = Base Set
IncludeFile = Base.rte/Materials.ini
IncludeFile = Base.rte/Icons.ini
IncludeFile = Base.rte/Sounds.ini
IncludeFile = Base.rte/Effects.ini
IncludeFile = Base.rte/Ammo.ini
IncludeFile = Base.rte/Devices.ini
IncludeFile = Base.rte/Actors.ini
IncludeFile = Base.rte/Scenes.ini
IncludeFile = Base.rte/Activities.ini
IncludeFile = Base.rte/Arrow.rte/Index.ini
IncludeFile = Base.rte/BarbedWire.rte/Index.ini
IncludeFile = Base.rte/BunkerEnhanced.rte/Index.ini
IncludeFile = Base.rte/BunkerEn-RSet.rte/Index.ini
IncludeFile = Base.rte/Doors.rte/Index.ini
IncludeFile = Base.rte/EBunkerModules.rte/Index.ini
IncludeFile = Base.rte/EndUser.rte/Index.ini
IncludeFile = Base.rte/Extra Bunkermodules.rte/Index.ini
IncludeFile = Base.rte/Extramodules.rte/Index.ini
IncludeFile = Base.rte/G4K.rte/Index.ini
IncludeFile = Base.rte/Gauntlet.rte/Index.ini
IncludeFile = Base.rte/Grif Bunker.rte/Index.ini
IncludeFile = Base.rte/Heavy Turret.rte/Index.ini
IncludeFile = Base.rte/Helghast Officer.rte/Index.ini
IncludeFile = Base.rte/Laserdoor.rte/Index.ini
IncludeFile = Base.rte/Lift.rte/Index.ini
IncludeFile = Base.rte/Maproom.rte/Index.ini
IncludeFile = Base.rte/MDC.rte/Index.ini
IncludeFile = Base.rte/Nurse.rte/Index.ini
IncludeFile = Base.rte/Passive Defences full.rte/Index.ini
IncludeFile = Base.rte/RocketHangar.rte/Index.ini
IncludeFile = Base.rte/SashiModules.rte/Index.ini
IncludeFile = Base.rte/SAW.rte/Index.ini
IncludeFile = Base.rte/SK-PRR.rte/Index.ini
IncludeFile = Base.rte/Spear.rte/Index.ini
IncludeFile = Base.rte/Thanatos Modules.rte/Index.ini
IncludeFile = Base.rte/TroubledWaters.rte/Index.ini
IncludeFile = Base.rte/UniTec.rte/Index.ini
IncludeFile = Base.rte/Ventilation Set.rte/Index.ini
IncludeFile = Base.rte/Whitebots.rte/Index.ini
IncludeFile = Base.rte/Wildlife.rte/Index.ini
IncludeFile = Base.rte/Windows.rte/Index.ini
IncludeFile = Base.rte/Wehrmacht.rte/Index.ini


Sun Apr 24, 2011 12:25 am
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Joined: Sun Apr 24, 2011 12:19 am
Posts: 18
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Post Re: [FAQ] How to use Mods in Scene Editor.
Bump!

Can anyone offer any solutions to this issue? I've been working on a mission of sorts and I can't proceed any further until I'm able to place some modded content into a map with the scene editor.


Wed May 11, 2011 4:26 am
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Joined: Wed Sep 09, 2009 3:16 am
Posts: 3032
Location: Somewhere in the universe
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Post Re: [FAQ] How to use Mods in Scene Editor.
It seems that i will need to revise my FAQ.

I keep forgetting the simple reality and etc.

For now remove all the index.ini IncludeFiles and put the mods back, i'll revise the FAQ.


Wed May 11, 2011 4:31 am
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