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Miggles
Data Realms Elite
Joined: Mon Jul 12, 2010 5:39 am Posts: 4558
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Re: Removed weapon history?
There is a huge difference between random actors (who I'm pretty sure are all equal in stats now) and 2 separate guns that have totally different stats.
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Mon Sep 02, 2013 12:16 am |
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Vlads
Joined: Mon Jun 17, 2013 2:55 pm Posts: 434 Location: Somewhere
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Re: Removed weapon history?
Nyah, at least, for me, the scripts are same for actors. but armor is randomized too by the presence of .LUA files about armor.
still, as ronins are some sort of 'rebels' I don't really think they could have choice on weapons... imagine being a FSLN soldier, will you really be picky about weapons, and will you have choice?
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Mon Sep 02, 2013 9:53 am |
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Unison
Joined: Sat Aug 24, 2013 8:26 pm Posts: 99 Location: Actually, the real killer is behind you
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Re: Removed weapon history?
If you want to know what has been removed, try jogging your memory by looking through the sprite files. Oh,... the memories..
A- anyway, go to your desktop icon of Cortex Command and right click. Click on Open File location
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Fri Jan 31, 2014 12:01 am |
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