Data Realms Fan Forums http://868000.nnhp.asia/ |
|
Desert Strike - B23 http://868000.nnhp.asia/viewtopic.php?f=24&t=15679 |
Page 1 of 2 |
Author: | uberhen [ Thu Jul 02, 2009 4:14 am ] | ||
Post subject: | Desert Strike - B23 | ||
This classic Build 13 scene comes with two desert actors and a desert M4. Credits: Vixion (original creator), TheLastBanana (contour file converter), uberhen (new light soldier sprites).
|
Author: | mail2345 [ Thu Jul 02, 2009 4:15 am ] |
Post subject: | Re: Desert Strike - B23 |
Nice, but why two topics? |
Author: | uberhen [ Thu Jul 02, 2009 4:19 am ] |
Post subject: | Re: Desert Strike - B23 |
I must have clicked submit instead of preview... thanks for catching that. |
Author: | numgun [ Thu Jul 02, 2009 4:46 am ] |
Post subject: | Re: Desert Strike - B23 |
Its been a pretty long while since I last time played this map. Well done, very awesome scene and kudos to Vixion for those sprites. |
Author: | Roy-G-Biv [ Thu Jul 02, 2009 5:01 am ] |
Post subject: | Re: Desert Strike - B23 |
Someone should update the doors. Make it not just a lifeless bunker module. |
Author: | The Decaying Soldat [ Thu Jul 02, 2009 5:03 am ] |
Post subject: | Re: Desert Strike - B23 |
Must be a very classic scene. Too bad I weren't playing CC back then. Anyway, nice scene. Though the rockets are quite unstable. |
Author: | MaximDude [ Thu Jul 02, 2009 5:22 am ] |
Post subject: | Re: Desert Strike - B23 |
I remember this... Probably the most amazing scene of B13. |
Author: | Foogooman [ Thu Jul 02, 2009 5:41 am ] |
Post subject: | Re: Desert Strike - B23 |
As I recall it was also the most laggy scene in build 13. With all the optimization, let's hope it runs better in build 23. Good job though. |
Author: | MaximDude [ Thu Jul 02, 2009 5:48 am ] |
Post subject: | Re: Desert Strike - B23 |
Foogooman wrote: As I recall it was also the most laggy scene in build 13. With all the optimization, let's hope it runs better in build 23. Good job though. Its ♥♥♥♥ huge... What else did you expect? |
Author: | Roy-G-Biv [ Thu Jul 02, 2009 5:51 am ] |
Post subject: | Re: Desert Strike - B23 |
MaximDude wrote: Foogooman wrote: As I recall it was also the most laggy scene in build 13. With all the optimization, let's hope it runs better in build 23. Good job though. Its ♥♥♥♥ huge... What else did you expect? I thought tomato lagged moar. At least it did that to me. |
Author: | gtaiiilc [ Thu Jul 02, 2009 6:20 am ] |
Post subject: | Re: Desert Strike - B23 |
MaximDude wrote: I remember this... Probably the most amazing scene of B13. Probably ... Probably !!!! it was the most amazing scene no it was the most EPIC scene until it stoped working, now it returns to it's pedestal of WIN! |
Author: | Captain Kicktar [ Thu Jul 02, 2009 12:22 pm ] |
Post subject: | Re: Desert Strike - B23 |
Wow, just as I was thinking of porting it. I loved this map and the actors (one of which I semi-ported), and loved the desertiness. |
Author: | Exalion [ Thu Jul 02, 2009 12:37 pm ] |
Post subject: | Re: Desert Strike - B23 |
Roy-G-Biv wrote: I thought tomato lagged moar. At least it did that to me. Well, Desert strike lagged more for me. Wasn't a bad map, nothing to get too excited over: it's so enormous one gets lost. |
Author: | ProjektTHOR [ Thu Jul 02, 2009 2:02 pm ] |
Post subject: | Re: Desert Strike - B23 |
Its a solid map, but not worth busting a nut over, guys. |
Author: | nnninja [ Thu Jul 02, 2009 2:15 pm ] |
Post subject: | Re: Desert Strike - B23 |
I think they all busted their nuts a long time ago. (I need to rethink that sentence.) |
Page 1 of 2 | All times are UTC [ DST ] |
Powered by phpBB © 2000, 2002, 2005, 2007 phpBB Group http://www.phpbb.com/ |