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Kilgannon
Joined: Tue Dec 30, 2008 4:31 am Posts: 113
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Neverender
Five maps, three of which are reposts from an earlier thread. Links restored from hacker attack. All the names are stolen from Coheed and Cambria. Lack of imagination on my part. ApolloDeleriumHetricusParis: EarthSilent Earth: 3Caution: On Hetricus, enemies only spawn to the right of your brain. That's how the map is designed. I also fixed the cave debris problem in Delerium and Hetricus, so no worries there. Enjoy.
Last edited by Kilgannon on Thu Apr 23, 2009 10:02 pm, edited 7 times in total.
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Sat Feb 07, 2009 5:41 pm |
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Bladecat4
Banned
Joined: Thu Feb 05, 2009 6:39 pm Posts: 413
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Re: Neverender
Sweet, these look really fun. Testing... Too small. Make them bigger. Just increase the scale or something, I don't care. but MAKE THEM BIGGEEERRR. As it is Delerium is the best one. And Paris doesn't look anything like it. Please make a better version.
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Sat Feb 07, 2009 6:27 pm |
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Kilgannon
Joined: Tue Dec 30, 2008 4:31 am Posts: 113
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Re: Neverender
Bladecat4 wrote: Sweet, these look really fun. Testing... Too small. Make them bigger. Just increase the scale or something, I don't care. but MAKE THEM BIGGEEERRR. As it is Delerium is the best one. And Paris doesn't look anything like it. Please make a better version. It's not supposed to be Paris, the city, hurrr. Paris: Earth is the name of a planet from a comic book series. And making them bigger fudges with the backgrounds.
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Sat Feb 07, 2009 6:50 pm |
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Bladecat4
Banned
Joined: Thu Feb 05, 2009 6:39 pm Posts: 413
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Re: Neverender
Kilgannon wrote: Bladecat4 wrote: Sweet, these look really fun. Testing... Too small. Make them bigger. Just increase the scale or something, I don't care. but MAKE THEM BIGGEEERRR. As it is Delerium is the best one. And Paris doesn't look anything like it. Please make a better version. It's not supposed to be Paris, the city, hurrr. Paris: Earth is the name of a planet from a comic book series. And making them bigger fudges with the backgrounds. Fair enough. THAT'S NO EXCUSE THOUGH, JUST MAKE THEM BIGGER AND FIX THE BGs LATER PLZ these are really fun maps, they just need to be bigger.
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Sat Feb 07, 2009 7:31 pm |
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Hamburgler
Joined: Sat Dec 16, 2006 2:50 pm Posts: 161 Location: Vaughan, Canada
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Re: Neverender
I disagree with Bladecat. They're the perfect size- Cortex Command is about combat on the level of the soldier, this isn't an RTS. Huge maps detract from- well, everything. They sprawl and slow the action down considerably.
Keep 'em compact. These aren't too small, they're not too big. They're fine.
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Sat Feb 07, 2009 7:38 pm |
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Kilgannon
Joined: Tue Dec 30, 2008 4:31 am Posts: 113
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Re: Neverender
To appease Bladecat, I created a new map, Silent Earth, with a custom background (which I had been planning to get around to soon anyway.) It's a much larger, desolate version of Paris: Earth.
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Sat Feb 07, 2009 7:48 pm |
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Bladecat4
Banned
Joined: Thu Feb 05, 2009 6:39 pm Posts: 413
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Re: Neverender
Thank you, I do like my maps bigger. If you can, make them all bigger for 'morons' like me.
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Sat Feb 07, 2009 8:29 pm |
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Raintail99
Joined: Fri Sep 14, 2007 9:52 pm Posts: 304 Location: No.
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Re: Neverender
I do like. I download because of the cave map.
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Sat Feb 07, 2009 8:56 pm |
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Geti
Joined: Sun Jul 13, 2008 9:57 am Posts: 4886 Location: some compy
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Re: Neverender
sweet these are back. i'd love to see you start doing custom geology for these kinds of maps, especially for maps like delirium. DL'd anyway.
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Sun Feb 08, 2009 4:48 am |
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The Decaying Soldat
Joined: Thu May 15, 2008 11:40 am Posts: 1527 Location: In heaven, everything is fine.
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Re: Neverender
These look fun. Do they loop?
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Sun Feb 08, 2009 9:46 am |
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vagyr
Joined: Sun Jan 11, 2009 10:54 am Posts: 365
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Re: Neverender
cave map= epic!!! so frigin loving them!!!
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Sun Feb 08, 2009 10:59 am |
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Kilgannon
Joined: Tue Dec 30, 2008 4:31 am Posts: 113
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Re: Neverender
Geti wrote: sweet these are back. i'd love to see you start doing custom geology for these kinds of maps, especially for maps like delirium. DL'd anyway. I had actually been thinking about converting some of the boulders to bunker modules for a mod, and I could also use them in this. It'd be interesting. The Decaying Soldat wrote: These look fun. Do they loop? Of course, all except Hetricus, it's intended to be more like a "siege the castle" type thing
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Sun Feb 08, 2009 2:57 pm |
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The Decaying Soldat
Joined: Thu May 15, 2008 11:40 am Posts: 1527 Location: In heaven, everything is fine.
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Re: Neverender
Kilgannon wrote: Of course, all except Hetricus, it's intended to be more like a "siege the castle" type thing That's the kind of map I'm looking for, thanks so much
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Sun Feb 08, 2009 3:48 pm |
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deathbal101
Joined: Sat Dec 13, 2008 11:56 pm Posts: 206
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Re: Neverender
this is awesome, thanks!
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Sun Feb 08, 2009 5:25 pm |
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Chaseyqurt
Joined: Sat Feb 14, 2009 12:14 am Posts: 2
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Re: Neverender
I think that you should make a longer version of Hetricus. My friend and I build huge bases when we play multiplayer and there isn't enough space between the cave and foot of the hill.
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Sat Feb 14, 2009 12:17 am |
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