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Cliffs http://868000.nnhp.asia/viewtopic.php?f=24&t=11803 |
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Author: | Troverman [ Sat Jul 26, 2008 11:01 pm ] |
Post subject: | Cliffs |
This is just a simple scene that I made in my spare time. You might want to build bridges or whatnot across the pits in the scene because the NPCS can be quite stupid. If you want it not not wrap X then change the "wrap X=1" to "wrap X=0" in the Cliffs.ini Attachment: cliffs.rte.rar Attachment: Cliffs.bmp Go for it. |
Author: | Lord Tim [ Sat Jul 26, 2008 11:14 pm ] |
Post subject: | Re: Cliffs |
Looks like it could be fun. Nice use of the empty bottom to make a trap. |
Author: | Mind [ Sat Jul 26, 2008 11:20 pm ] |
Post subject: | Re: Cliffs |
Ya, looks nice Good work |
Author: | Aspect [ Sun Jul 27, 2008 1:08 am ] |
Post subject: | Re: Cliffs |
Nice, very good work. Try custom materials next time, I bet you could make something even cooler. Edit: Maybe you could fix the floating gold that sometimes happens? That would make it feel a lot more polished |
Author: | macattack [ Sun Jul 27, 2008 4:31 am ] |
Post subject: | Re: Cliffs |
Cool, you can use the middle part as a island surrounded by a moat. some won should make a mod like this with a castle in the middle. That would pwn hard |
Author: | Troverman [ Wed Jul 30, 2008 3:23 am ] |
Post subject: | Re: Cliffs |
I would fix it if I knew how.. |
Author: | Geti [ Fri Aug 01, 2008 10:13 am ] |
Post subject: | Re: Cliffs |
its a terraindebris thing. Code: OnlyOnSurface = 0 MinDepth = 70 should fix it... unless it doesnt work horizontally. anyway, i like the drops, makes multiplayer fun |
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