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Blob
Joined: Thu Mar 01, 2007 12:53 pm Posts: 181
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Apocalypse Towers
CREATED BY TheLastBananaReposting Kickass Apocalypse Towes Map. Here some pix Some of Images Have Strange Grey grid. Just full size the image and all will be okay Attachment: TestDump002.bmp Attachment: TestDump007.bmp Attachment: TestDump000.bmp Attachment: TestDump003.bmp IF YOU ARE GETTING ERROR TRY TO FOLLOW THESE STEPS:1.Go to Cortex Command Folder 2.Open Base.rte\actors.ini 3.Scroll to the bottom 4.Remove The // Before this line: IncludeFile = Base.rte\Actors\Clones\Clones.ini
Last edited by Blob on Mon Mar 03, 2008 1:14 pm, edited 1 time in total.
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Sun Mar 02, 2008 1:34 pm |
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Kowie654
Joined: Tue Apr 24, 2007 12:48 pm Posts: 149 Location: In a Lab deep underground researching the secrets of tha whoop
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Re: Apocalypse Towers
Oh yeah first post
But anyway thanks for converting one that works correctly
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Sun Mar 02, 2008 2:52 pm |
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Blob
Joined: Thu Mar 01, 2007 12:53 pm Posts: 181
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Re: Apocalypse Towers
No Converting, I only reposted it. TLB Already converted.
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Sun Mar 02, 2008 3:07 pm |
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Kowie654
Joined: Tue Apr 24, 2007 12:48 pm Posts: 149 Location: In a Lab deep underground researching the secrets of tha whoop
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Re: Apocalypse Towers
O ok but thanx anyway
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Sun Mar 02, 2008 3:11 pm |
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Metal Chao
Joined: Sat May 05, 2007 6:04 pm Posts: 2901
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Re: Apocalypse Towers
Epic. Five thumbs up.
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Sun Mar 02, 2008 3:26 pm |
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Kowie654
Joined: Tue Apr 24, 2007 12:48 pm Posts: 149 Location: In a Lab deep underground researching the secrets of tha whoop
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Re: Apocalypse Towers
It doesn't work it says sumthing bout a blue clone at line 1744 I think
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Sun Mar 02, 2008 3:38 pm |
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bbbzzz234
Joined: Mon Oct 01, 2007 1:33 am Posts: 374
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Re: Apocalypse Towers
you have to delete the uncommented lines in base.rte/index.ini
just delete the //
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Sun Mar 02, 2008 4:21 pm |
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Kowie654
Joined: Tue Apr 24, 2007 12:48 pm Posts: 149 Location: In a Lab deep underground researching the secrets of tha whoop
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Re: Apocalypse Towers
But there is no //
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Sun Mar 02, 2008 4:25 pm |
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Titank
Joined: Sat Mar 01, 2008 11:29 pm Posts: 7 Location: France
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Re: Apocalypse Towers
Hey i have to agree with Kowie, i really checked numerous times and there's no // in this file.... which puts me in a state of SORROW because the screen shots look pretty cool another solution would be most welcome, i feel the urge to wage destruction in this scene
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Sun Mar 02, 2008 8:52 pm |
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Metal Chao
Joined: Sat May 05, 2007 6:04 pm Posts: 2901
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Re: Apocalypse Towers
Kowie654 wrote: But there is no // It is actually in actors.ini, at the bottom.
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Sun Mar 02, 2008 9:06 pm |
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The Fat Sand Rat
Joined: Sun Apr 15, 2007 5:56 am Posts: 1191 Location: outside the shithole called the University in the Forest
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Re: Apocalypse Towers
Uncomment it in actors.ini. Seriously, ESL != an excuse to be stupid.
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Sun Mar 02, 2008 9:07 pm |
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hearty0
Joined: Thu Aug 23, 2007 6:22 am Posts: 56
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Re: Apocalypse Towers
here is my conversion which uses the coalition soldiers instead of clones so for the people who are clueless when it comes to .ini files then here you go.
Last edited by hearty0 on Tue Apr 15, 2008 2:22 am, edited 1 time in total.
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Sun Mar 02, 2008 10:19 pm |
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Foa
Data Realms Elite
Joined: Wed Sep 05, 2007 4:14 am Posts: 3966 Location: Canadida
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Re: Apocalypse Towers
The "Gray Grid" is actually the clouds ( now mutated ) backround!
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Sun Mar 02, 2008 11:44 pm |
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Blob
Joined: Thu Mar 01, 2007 12:53 pm Posts: 181
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Re: Apocalypse Towers
Foa wrote: The "Gray Grid" is actually the clouds ( now mutated ) backround! It is only on screenshot thumb. In game all is ok.
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Mon Mar 03, 2008 12:40 pm |
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digitalstick
Joined: Tue Jan 29, 2008 3:59 pm Posts: 24
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Re: Apocalypse Towers
Much overdue we are all very greatful for this dude
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Tue Mar 04, 2008 12:21 am |
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