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smithno13
Joined: Sun May 18, 2008 5:47 am Posts: 265
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Brain Wrestling - B20 (now w/ blue and green clones)
Took the time to fix all the bugs in the classic Brain Wrestling scene. Credits to The Last Banana for creating it. Also fixed palette error (strange background colors are gone.)
Last edited by smithno13 on Mon Aug 18, 2008 7:01 am, edited 4 times in total.
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Sun Aug 17, 2008 8:45 pm |
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CandleJack
Joined: Sun May 18, 2008 8:30 am Posts: 732
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Re: Brain Wrestling - B20
Yeah, now I'll actually be able to see while I'm fighting.
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Sun Aug 17, 2008 8:48 pm |
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Jackzon47
Joined: Wed Jul 16, 2008 9:14 pm Posts: 108
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Re: Brain Wrestling - B20
DL'd. One thing though, Where are the Brains?
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Sun Aug 17, 2008 10:05 pm |
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smithno13
Joined: Sun May 18, 2008 5:47 am Posts: 265
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Re: Brain Wrestling - B20
Way up above, where they cant be killed. The point of brain wrestling is to go into 2 player and make the actors walk over each other - very intertaining. Check it out on youtube.
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Sun Aug 17, 2008 10:21 pm |
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nono345
Joined: Thu Mar 20, 2008 8:29 pm Posts: 23
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Re: Brain Wrestling - B20
how well does the comp do
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Sun Aug 17, 2008 11:24 pm |
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Tea
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Re: Brain Wrestling - B20
So what was wrong with the background of the original? I tried fixing it myself, tried palleting it. EDIT: Nevermind. Cant say I like the coalition soldiers there. Should have left the actors.
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Mon Aug 18, 2008 12:02 am |
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smithno13
Joined: Sun May 18, 2008 5:47 am Posts: 265
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Re: Brain Wrestling - B20
I kept getting errors w/ blue and green clones. there were no actors in the folder itself, and i did not have copies of them.
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Mon Aug 18, 2008 12:05 am |
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The Fat Sand Rat
Joined: Sun Apr 15, 2007 5:56 am Posts: 1191 Location: outside the shithole called the University in the Forest
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Re: Brain Wrestling - B20
smithno13 wrote: I kept getting errors w/ blue and green clones. there were no actors in the folder itself, and i did not have copies of them. Did you, uh, uncomment clones.ini? No?
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Mon Aug 18, 2008 12:32 am |
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smithno13
Joined: Sun May 18, 2008 5:47 am Posts: 265
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Re: Brain Wrestling - B20
Yup. Its all there, and they are buyable in game.
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Mon Aug 18, 2008 12:35 am |
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Foa
Data Realms Elite
Joined: Wed Sep 05, 2007 4:14 am Posts: 3966 Location: Canadida
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Re: Brain Wrestling - B20
Thank you smithno, I was itching to wrestle, in the official Arena!
And please revert the placed actors, and tell them in bold, large, underlined, and rainbow-colored print; uncomment the 'Clones.ini', from the 'Base.rte > Actors.ini'.
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Mon Aug 18, 2008 2:42 am |
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smithno13
Joined: Sun May 18, 2008 5:47 am Posts: 265
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Re: Brain Wrestling - B20 (now w/ blue and green clones)
Happy?
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Mon Aug 18, 2008 4:47 am |
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Foa
Data Realms Elite
Joined: Wed Sep 05, 2007 4:14 am Posts: 3966 Location: Canadida
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Re: Brain Wrestling - B20 (now w/ blue and green clones)
The clones are disabled, so they don't distract your fighters. ( as in no jetpacks, or limbpaths )
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Mon Aug 18, 2008 4:56 am |
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smithno13
Joined: Sun May 18, 2008 5:47 am Posts: 265
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Re: Brain Wrestling - B20 (now w/ blue and green clones)
Status = 2 That? I dunno, i just did my best to make it work. Ive never done anything with disabling actors.
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Mon Aug 18, 2008 5:38 am |
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Foa
Data Realms Elite
Joined: Wed Sep 05, 2007 4:14 am Posts: 3966 Location: Canadida
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Re: Brain Wrestling - B20 (now w/ blue and green clones)
smithno13 wrote: Status = 2 That? I dunno, i just did my best to make it work. Ive never done anything with disabling actors. Is that the Sentry Mode?
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Mon Aug 18, 2008 5:57 am |
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smithno13
Joined: Sun May 18, 2008 5:47 am Posts: 265
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Re: Brain Wrestling - B20 (now w/ blue and green clones)
I dunno. it was in the code for the original scene. Code: PlaceMovableObject = AHuman CopyOf = Blue Clone Position = Vector X = 510 Y = 366 Team = 1 Status = 2 HFlipped = 1
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Mon Aug 18, 2008 6:10 am |
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