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411570N3
Joined: Wed Jan 07, 2009 10:26 am Posts: 4074 Location: That quaint little British colony down south
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Re: Astro - a mission!
Natti wrote: And when you are going against a heavily armed ronin with only katana? You think it's too easy? kiberkiller wrote: DarkStorm Shinobi (Light Actor) and Tools AND TOOLS ONLY It's doable just with the Shinobi. Also, he possibly meant DarkStorm tools only, which consist of nothing that can be used directly offensively. Anyway, just using the Shinobi's pretty fun if you restrict the amount of times cloaking is allowed.
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Fri Sep 25, 2009 1:59 pm |
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kiberkiller
Joined: Fri Aug 22, 2008 6:08 pm Posts: 170
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Re: Astro - a mission!
Natti wrote: kiberkiller wrote: They are too powerful against vanila actors and shuriken is a ranged weapon, making 'WIN' easier. But you need some skill to use the shuriken. And it won't kill your enemies with one "shot". And when you are going against a heavily armed ronin with only katana? You think it's too easy? katana is 'one-hit-kill' weapon on everything, it's too easy.
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Fri Sep 25, 2009 11:19 pm |
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Natti
Data Realms Elite
Joined: Fri Jul 03, 2009 11:05 am Posts: 3878
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Re: Astro - a mission!
kiberkiller wrote: katana is 'one-hit-kill' weapon on everything, it's too easy. A Browncoat can take easily 3 hits. But if you think katana is too easy, replace it with a baseball bat.
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Sat Sep 26, 2009 5:33 am |
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411570N3
Joined: Wed Jan 07, 2009 10:26 am Posts: 4074 Location: That quaint little British colony down south
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Re: Astro - a mission!
Or the tiny knives on a Darkstorm Shinobi. Even better, do it with a Darkstorm Taser, Nano Key and Darkstorm Shinobi. Wrist knives only allowed for final kill, active camo only allowed to be use three times or even not at all.
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Sat Sep 26, 2009 5:41 am |
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maart3n
Joined: Tue Dec 23, 2008 8:04 pm Posts: 1545
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Re: Astro - a mission!
411570N3 wrote: Or the tiny knives on a Darkstorm Shinobi. Even better, do it with a Darkstorm Taser, Nano Key and Darkstorm Shinobi. Wrist knives only allowed for final kill, active camo only allowed to be use three times or even not at all. Interesting Idea, and by the Taser you mean the paralyzing pistol right? Would be rather hard to do though, especially since I keep shooting myself with the pistol. I did on the otherhand get to the last base, only to be hit by a stray spike cannon shell.(The guy did shoot his teammate.)
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Sun Sep 27, 2009 5:32 pm |
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Hobbesy
Joined: Mon Feb 11, 2008 11:11 pm Posts: 711 Location: East of Applachia, West of the Mississippi
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Re: Astro - a mission!
I got permission to release a little edit I did of Astro. You need Gotcha!'s Map Pack 3 to play this.
Attachments:
File comment: Reclaim your bunker!
Astro.rte.rar [13.97 KiB]
Downloaded 486 times
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Sun Sep 27, 2009 6:19 pm |
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Samohan25
Joined: Fri Jul 24, 2009 9:03 am Posts: 159
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Re: Astro - a mission!
Nice map! Only slight problem is that when you win it loops win forever. Use a variable that prevents it from looping continuously
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Sun Sep 27, 2009 7:09 pm |
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Natti
Data Realms Elite
Joined: Fri Jul 03, 2009 11:05 am Posts: 3878
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Re: Astro - a mission!
That's a nice remake, it's fun to blow the rockets and fuel tank to kill some ronin scums. It's a bit harder IMO, too.
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Tue Sep 29, 2009 1:27 pm |
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411570N3
Joined: Wed Jan 07, 2009 10:26 am Posts: 4074 Location: That quaint little British colony down south
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Re: Astro - a mission!
Just defeated second version. Darkstorm Shinobi, Nano Key, Force Digger (unable to harm enemies), Long Rifle (about 20 shots used). All enemies eliminated, no rockets/fuel objects detonated, no health lost, no items lost.
The AI at the moment is hilarious: Clone A: ARGHAGHTASERKNIVESPARALYSISTWITCHY Clone B: What's that clone A who is just behind me? Absolutely nothing is happening and I should keep guarding a door that leads to a caved in tunnel? Clone A: *death sounds* Clone B: I'll take that as a ye~ARGHAGHTASERKNIVESPARALYSISTWITCHY
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Tue Sep 29, 2009 3:01 pm |
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Natti
Data Realms Elite
Joined: Fri Jul 03, 2009 11:05 am Posts: 3878
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Re: Astro - a mission!
I think the AI is more like this: Clone A: Enemies! Attacking! Our base! Clone B: What? Enemies? *BOOM* *BAM* *Dakkadakkadakkadakka* Clone A: *death sounds*
Or snipers: Sniper: Enemies! Now i have to jump down from my tower and break my neck!
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Tue Sep 29, 2009 3:34 pm |
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TorrentHKU
Loose Canon
Joined: Sun Mar 29, 2009 11:07 pm Posts: 2992 Location: --------------->
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Re: Astro - a mission!
VICTOLY is no longer! Yay, We Winrar!
Hold up.
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Tue Sep 29, 2009 4:49 pm |
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Natti
Data Realms Elite
Joined: Fri Jul 03, 2009 11:05 am Posts: 3878
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Re: Astro - a mission!
I base from ronins back conquered! Yay! Isn't that MP3 remake just awesome?
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Tue Sep 29, 2009 5:07 pm |
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Dibuk
Joined: Thu Jun 11, 2009 7:28 pm Posts: 16 Location: void
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Re: Astro - a mission!
The new one lacks proper anti-air. I fixed it somewhat by removing the useless roofs on the two small camp towers at the back... The old one had at least the bazooka chick on the first tower.
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Tue Sep 29, 2009 6:00 pm |
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Hobbesy
Joined: Mon Feb 11, 2008 11:11 pm Posts: 711 Location: East of Applachia, West of the Mississippi
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Re: Astro - a mission!
Was going to make a version with the AA Abdul made, but it was too much effort.
(Kidding, I'm working on it right now).
Nevermind, I suck at Lua.
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Wed Sep 30, 2009 1:41 am |
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Midgedwood
Joined: Mon Aug 31, 2009 6:09 am Posts: 8
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Re: Astro - a mission!
Buy the Jericho missile. lots of fun blowing the towers from the inside
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Wed Oct 07, 2009 1:25 am |
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