View unanswered posts | View active topics It is currently Thu Nov 28, 2024 10:21 am



Reply to topic  [ 528 posts ]  Go to page Previous  1 ... 29, 30, 31, 32, 33, 34, 35, 36  Next
 Map Pack 3 v0.1.0 - CC1.0 - DISCONTINUED 
Author Message

Joined: Mon Aug 27, 2012 11:13 am
Posts: 151
Reply with quote
Post Re: Map Pack 3 v0.1.0 - CC1.0
It wasn't an example, it's a whole fix :P.


Thu Oct 18, 2012 10:10 am
Profile
User avatar

Joined: Tue Oct 02, 2012 4:33 am
Posts: 14
Reply with quote
Post Re: Map Pack 3 v0.1.0 - CC1.0
i get this

---------------------------
RTE Aborted! (x_x)
---------------------------
Reading of a preset instance "Ammo Crate 1" of class MOSRotating failed in file Maps - City.rte/Scenes/Suburbs.ini, shortly before line #3404

The last frame has been dumped to 'abortscreen.bmp'

You can copy this message with Ctrl+C
---------------------------
OK
---------------------------

help


Fri Oct 19, 2012 1:13 am
Profile

Joined: Fri Oct 19, 2012 7:13 am
Posts: 1
Reply with quote
Post Re: Map Pack 3 v0.1.0 - CC1.0
The same problem. Will it be fixed?


Fri Oct 19, 2012 7:14 am
Profile
User avatar

Joined: Sun Oct 07, 2012 8:05 am
Posts: 27
Reply with quote
Post Re: Map Pack 3 v0.1.0 - CC1.0
Read the readme.


Fri Oct 19, 2012 10:31 am
Profile
Data Realms Elite
Data Realms Elite
User avatar

Joined: Fri Jul 03, 2009 11:05 am
Posts: 3878
Reply with quote
Post Re: Map Pack 3 v0.1.0 - CC1.0
And the finger-biting raccoons claim another victim.


Fri Oct 19, 2012 10:49 am
Profile
User avatar

Joined: Tue Oct 02, 2012 4:33 am
Posts: 14
Reply with quote
Post Re: Map Pack 3 v0.1.0 - CC1.0
How would I add these scenes to other gamemodes? Such as the Spectate gamemode


Sun Oct 21, 2012 1:19 am
Profile
User avatar

Joined: Fri Jul 30, 2010 12:11 am
Posts: 66
Reply with quote
Post Re: Map Pack 3 v0.1.0 - CC1.0
Excuse me,but, where the hell is the readme?


Sun Oct 28, 2012 4:12 pm
Profile

Joined: Sat Oct 22, 2011 8:07 pm
Posts: 149
Reply with quote
Post Re: Map Pack 3 v0.1.0 - CC1.0
I ran the "_Run me!.bat" batch file, but I'm getting this error:

---------------------------
RTE Aborted! (x_x)
---------------------------
Could not match property Error happened in Maps - Objects/Effects.ini at line 2!

The last frame has been dumped to 'abortscreen.bmp'

You can copy this message with Ctrl+C
---------------------------
OK
---------------------------


EDIT: I copypasta'd the line manually and now it works. Strange :???:


Sun Oct 28, 2012 7:26 pm
Profile

Joined: Mon Oct 29, 2012 12:54 pm
Posts: 3
Reply with quote
Post Re: Map Pack 3 v0.1.0 - CC1.0
I played a bunch of the maps,and while they're very well made and fun to play in a scenario,I mostly play the Campaign,and I've noticed that there aren't any AI bunker build orders. As such,I want to uninstal the map pack. I checked the readme,and there aren't any instructions on how to do this,so now I ask you: How do I uninstall the map pack?

Oh,and to the people who are too lazy to actively search for the readme,it's in the Objects folder. It brings you to a web page which contains it.


Sun Nov 04, 2012 8:06 pm
Profile

Joined: Mon Nov 05, 2012 3:34 pm
Posts: 1
Reply with quote
Post Re: Map Pack 3 v0.1.0 - CC1.0
HOW DO I INSTALL THIS!!!!!


Mon Nov 05, 2012 3:37 pm
Profile

Joined: Tue Jul 27, 2010 6:29 am
Posts: 38
Reply with quote
Post Re: Map Pack 3 v0.1.0 - CC1.0
Riddle78 wrote:
I played a bunch of the maps,and while they're very well made and fun to play in a scenario,I mostly play the Campaign,and I've noticed that there aren't any AI bunker build orders. As such,I want to uninstal the map pack. I checked the readme,and there aren't any instructions on how to do this,so now I ask you: How do I uninstall the map pack?

Oh,and to the people who are too lazy to actively search for the readme,it's in the Objects folder. It brings you to a web page which contains it.


If you REALLY want to uninstall the map pack then,

open the file called Index.ini in Base.rte

Remove the line that says IncludeFile = Maps - Objects.rte/icantrememberrightnow


I would strongly reccomend that you keep the bunker building doodads though, they're useful if you like that mechanic.

If you want to keep the modules and such, just delete everything from the mod but Maps - Objects.rte


Wed Nov 07, 2012 11:25 am
Profile

Joined: Fri Nov 02, 2012 2:15 pm
Posts: 12
Reply with quote
 Re: Map Pack 3 v0.1.0 - CC1.0
---------------------------
RTE Aborted! (x_x)
---------------------------
Failed to load datafile object with following path and name:

Base.rte/Scenes/Objects/BunkerModules/Teleport.wav

The last frame has been dumped to 'abortscreen.bmp'

You can copy this message with Ctrl+C
---------------------------
OK
---------------------------
:( :( :( :sad:


Fri Nov 09, 2012 12:55 pm
Profile

Joined: Mon Oct 15, 2012 5:21 pm
Posts: 879
Location: Somewhere in Germany
Reply with quote
Post Re: Map Pack 3 v0.1.0 - CC1.0
Id like to read the Readme file but...where the bloody hell can i find it?


Wed Nov 14, 2012 8:27 pm
Profile
User avatar

Joined: Fri Jun 29, 2012 11:40 am
Posts: 149
Reply with quote
Post Re: Map Pack 3 v0.1.0 - CC1.0
Notsoscary wrote:
Id like to read the Readme file but...where the bloody hell can i find it?


Maps - Objects.


Thu Nov 15, 2012 11:20 am
Profile

Joined: Mon Oct 15, 2012 5:21 pm
Posts: 879
Location: Somewhere in Germany
Reply with quote
Post Re: Map Pack 3 v0.1.0 - CC1.0
Thanks Lurigen.


Thu Nov 15, 2012 1:47 pm
Profile
Display posts from previous:  Sort by  
Reply to topic   [ 528 posts ]  Go to page Previous  1 ... 29, 30, 31, 32, 33, 34, 35, 36  Next

Who is online

Users browsing this forum: No registered users


You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot post attachments in this forum

Search for:
Jump to:  
cron
Powered by phpBB © 2000, 2002, 2005, 2007 phpBB Group.
Designed by STSoftware for PTF.
[ Time : 0.061s | 13 Queries | GZIP : Off ]