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 Sanguelac 
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Joined: Sun Dec 09, 2007 3:08 pm
Posts: 481
Location: Islamic Republic of Bradistan, Yorkshire, England
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Post Re: Maginot
The Fat Sand Rat wrote:
digitalstick wrote:
well ifya wanna call it maginot....
its gotta be a line

me tinks im gonna make a line and post it in this thread just for the hell of it

lol the Germans used common sense to defeat their enemies
no over thinking there :-o

More like the French didn't.
"Aw haw! We will keep out ze Allemandaise wiz ze long vall! Zey vill not go around, so fudge ze pivoting guns and secondary lines of defense, I need a smoke!"

Since when do the french pronounce 'W' as 'V'?


Fri Aug 29, 2008 10:00 pm
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Joined: Sat Jan 27, 2007 9:38 am
Posts: 170
Location: St. Louis, MO
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Post Re: Maginot
Morbo!!! wrote:
The Fat Sand Rat wrote:
More like the French didn't.
"Aw haw! We will keep out ze Allemandaise wiz ze long vall! Zey vill not go around, so fudge ze pivoting guns and secondary lines of defense, I need a smoke!"

Since when do the french pronounce 'W' as 'V'?

He probably just means to pronounce it in-between a W and a V, as a soft W. It's just hard to say that any other way. If you keep the W nothing changes, and if you remove the W it gets confusing. (Removed letters are a LOT worse than transposed ones for reading.) Though he did actually use a W in there. ("wiz ze long vall!")


Fri Aug 29, 2008 11:59 pm
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Joined: Wed Jul 18, 2007 10:19 am
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Location: Somewhere being an dumbass.
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Post Re: Sanguelac
Tis awesome.
I had a fun time ♥♥♥♥ around as an AAL marine, and an epic thing happened just as soon as I could no longer play.


Tue Sep 02, 2008 12:10 am
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Joined: Sun Apr 15, 2007 5:56 am
Posts: 1191
Location: outside the shithole called the University in the Forest
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Post Re: Maginot
Omni wrote:
He probably just means to pronounce it in-between a W and a V, as a soft W. It's just hard to say that any other way.

Perhaps I should have used a U.
Anyway, I think I prefer this map to the in-game Maginot.
Scratch that, definitely.


Tue Sep 02, 2008 2:33 am
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Joined: Sun Dec 09, 2007 3:08 pm
Posts: 481
Location: Islamic Republic of Bradistan, Yorkshire, England
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Post Re: Sanguelac
What I'd like to see is a layered door. Either have several seperate door actors in one module, or a big door with breakable attatchments.


Fri Sep 05, 2008 9:08 pm
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Post Re: Sanguelac
Holy crap, awesome door, I luff you with mouth..
Testing Nao.


Sun Oct 19, 2008 12:28 am
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Joined: Mon Aug 13, 2007 6:36 pm
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Post Re: Sanguelac
Sweet.

On a side note, purp, is your avatar from Karas? I just watched that last night... still recovering from the massive adrenaline rush.


Wed Dec 10, 2008 12:29 am
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Joined: Fri Mar 02, 2007 6:59 am
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Location: NSW, Australia
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Post Re: Sanguelac
Looks like CastleCrashers to me...


Wed Dec 10, 2008 10:39 am
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Location: Latvia
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Post Re: Sanguelac
this mod works on b22 ?? i remeber that had heavy door error :(


Sat Dec 13, 2008 9:47 pm
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Joined: Sun Dec 03, 2006 6:50 am
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Location: I miss my +1k post count :(
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Post Re: Sanguelac
for some reason the scene wont work..

it says a problem in line 3406 heavy door ini

bodyanimmode = 5


it gave me errors in others mods about this line.. why is this?


Sun Dec 21, 2008 8:46 pm
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Joined: Thu Jul 10, 2008 6:23 pm
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Location: Lurking somewhere around here...
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Post Re: Sanguelac
DiviX wrote:
for some reason the scene wont work..

it says a problem in line 3406 heavy door ini

bodyanimmode = 5


it gave me errors in others mods about this line.. why is this?

I think it needs to be SpriteAnimMode. Run it through the converter.


Sun Dec 21, 2008 8:53 pm
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Joined: Fri Dec 05, 2008 10:40 pm
Posts: 17
Location: Ireland.i think i must be the only irish person here
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Post Re: Sanguelac
Ultric wrote:
DiviX wrote:
for some reason the scene wont work..

it says a problem in line 3406 heavy door ini

bodyanimmode = 5


it gave me errors in others mods about this line.. why is this?

I think it needs to be SpriteAnimMode. Run it through the converter.


er...........what converter?


Sun Dec 21, 2008 10:24 pm
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Joined: Tue Aug 21, 2007 2:55 pm
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Post Re: Sanguelac
ITT: search.
http://www.datarealms.com/forum/viewtopic.php?f=4&t=12217

Also, I don't think you're the only Irish person here. This does not qualify, but I lived there for one year.


Sun Dec 21, 2008 10:30 pm
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Joined: Tue Dec 16, 2008 2:16 am
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Location: ...I'd rather not.
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Post Re: Sanguelac
I didn't get that base in the picture in the download. :(

When can i download the base in the OP?


Tue Dec 23, 2008 9:13 pm
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Location: Devil's Advocate
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Post Re: Sanguelac
It should be in the list named SanguelacBase when choosing the scene.


Wed Dec 24, 2008 3:23 am
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