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elamre
Joined: Sun Oct 16, 2011 4:08 pm Posts: 1
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Re: Cortex Command Online Deathmatch - UPDATE - 12/19/10
ill be hosting a dedicated server. located near Amsterdam in Holland. 2 mbit upload, of which 1 mbit upload dedicated to this server. hope this stimulates the maker of the mod . since this mod is EPIC! my IP: 195.240.110.218 on the default port! it will be up in 20 min or faster. hope to see ya there!
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Sun Oct 16, 2011 4:13 pm |
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superstepa
Joined: Wed Dec 15, 2010 9:03 pm Posts: 45
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Re: Cortex Command Online Deathmatch - UPDATE - 12/19/10
Let me find a server software, and I will be able to host
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Tue Oct 18, 2011 12:07 am |
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superstepa
Joined: Wed Dec 15, 2010 9:03 pm Posts: 45
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Re: Cortex Command Online Deathmatch - UPDATE - 12/19/10
Trying to host at 70.79.79.206 Any specific ports I should open? -edit- Sorry, doesn't work
Port 8998
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Tue Oct 18, 2011 12:17 am |
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Sims_Doc
Joined: Fri Aug 20, 2010 4:45 am Posts: 911 Location: No Comment.
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Re: Cortex Command Online Deathmatch - UPDATE - 12/19/10
superstepa wrote: Trying to host at 70.79.79.206 Any specific ports I should open? -edit- Sorry, doesn't work
Port 8998 Didn't think anyone still used this.
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Wed Oct 19, 2011 12:09 am |
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Battleship2424
Joined: Sat Dec 22, 2012 3:48 pm Posts: 1
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Re: Cortex Command Online Deathmatch - UPDATE - 12/19/10
Is there a new server file?
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Sat Dec 22, 2012 3:51 pm |
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jiveturkey43
Joined: Sat Dec 29, 2012 9:08 pm Posts: 1
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Re: Cortex Command Online Deathmatch - UPDATE - 12/19/10
So this mod is just dead? ffs...
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Sat Dec 29, 2012 9:10 pm |
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shaun4519
Joined: Wed Jan 02, 2013 8:40 am Posts: 6
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Re: Cortex Command Online Deathmatch - UPDATE - 12/19/10
when I tried to get in the server it said player(a nil value)
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Thu Jan 03, 2013 8:52 pm |
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Chronometer
Joined: Sun Jan 15, 2012 10:12 pm Posts: 207 Location: Burrowed, waiting for you to come by.
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Re: Cortex Command Online Deathmatch - UPDATE - 12/19/10
shaun4519 wrote: when I tried to get in the server it said player(a nil value) Pretty sure this mod doesn't work... gonna try it out.
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Fri Mar 22, 2013 10:10 pm |
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Roast Veg
Data Realms Elite
Joined: Tue May 25, 2010 8:27 pm Posts: 4521 Location: Constant motion
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Re: Cortex Command Online Deathmatch - UPDATE - 12/19/10
This mod has not been updated for a very long time, and currently no servers are being hosted for it.
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Sat Mar 23, 2013 12:42 am |
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dasqe4
Joined: Sat Dec 18, 2010 1:01 am Posts: 2
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Re: Cortex Command Online Deathmatch - UPDATE - 12/19/10
Someone should update this mod for 1.0!
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Thu May 30, 2013 8:34 pm |
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Notsoscary
Joined: Mon Oct 15, 2012 5:21 pm Posts: 879 Location: Somewhere in Germany
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Re: Cortex Command Online Deathmatch - UPDATE - 12/19/10
How can you update something nobody can update?
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Sun Jun 02, 2013 1:00 pm |
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Roast Veg
Data Realms Elite
Joined: Tue May 25, 2010 8:27 pm Posts: 4521 Location: Constant motion
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Re: Cortex Command Online Deathmatch - UPDATE - 12/19/10
Actually since this mod is so light it wouldn't be very hard to update, the problem is that nobody has offered to run any servers for any length of time, so the mod has no current purpose.
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Sun Jun 02, 2013 1:40 pm |
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Chronometer
Joined: Sun Jan 15, 2012 10:12 pm Posts: 207 Location: Burrowed, waiting for you to come by.
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Re: Cortex Command Online Deathmatch - UPDATE - 12/19/10
I would if I could, have 0 idea how to though.
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Sat Jun 15, 2013 11:58 pm |
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LocatingGoku
Joined: Wed Sep 19, 2012 6:33 pm Posts: 31
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Re: Cortex Command Online Deathmatch - UPDATE - 12/19/10
I'm bump/necro ing this to give more attention to the subject, seriously, who the ♥♥♥♥ doesn't want to play CC on multiplayer? This MUST be updated.
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Tue Jul 02, 2013 2:36 am |
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Unit158
Joined: Sun Aug 07, 2011 10:05 pm Posts: 30
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Re: Cortex Command Online Deathmatch - UPDATE - 12/19/10
I can update this if someone can explain why Cortex Command doesn't seem to like using the Lua 5.1 DLL. Does it have to be in the Base.rte folder?
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Thu Nov 21, 2013 10:00 pm |
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