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Aspect
Joined: Mon Apr 28, 2008 1:35 am Posts: 383
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Re: Plateau Assault
Break it up, break it up Numgun, btw, this map doesn't get spawns normally because there is a wall on the ceiling. Zalo's guy only got killed because the lava ripped through the ceiling and happened to splat his guy (I think)
Cheating is fine with me as long as you don't do it when your fighting against me. And unless cortex command miraculously grows a multiplayer function, we won't have to worry 'bout that.
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Tue Aug 05, 2008 5:11 am |
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Tea
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Re: Plateau Assault
Looks good. Definitely going to download.
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Tue Aug 05, 2008 4:58 pm |
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Enigma
Joined: Sun Dec 09, 2007 5:11 am Posts: 1
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Re: Plateau Assault
Wow, great map. I especially like the assault, hope you make more with bots like these. Keep up the great work.
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Thu Aug 07, 2008 5:18 pm |
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Tea
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Re: Plateau Assault
Could I suggest making a long, thick line, made of test, that is the width of the scene, with a null FG and BG?
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Thu Aug 07, 2008 10:05 pm |
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Kallemort
Joined: Tue Aug 21, 2007 2:55 pm Posts: 948
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Re: Plateau Assault
Null FG means we'll have this green line up at the top.
Just use a blue FG or something.
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Thu Aug 07, 2008 10:16 pm |
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Tea
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Re: Plateau Assault
Kallemort wrote: Null FG means we'll have this green line up at the top.
Just use a blue FG or something. I used it once, it worked for me.
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Thu Aug 07, 2008 10:32 pm |
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No_0ne
Joined: Wed Feb 14, 2007 5:37 am Posts: 350
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Re: Plateau Assault
Make more like this.
But bigger.
Way bigger.
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Sat Aug 09, 2008 11:22 pm |
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