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TheKebbit
Joined: Sat Jul 04, 2009 10:24 pm Posts: 3939 Location: NORTH
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Re: Air Division #47 UPDATED 9 - 02 - 2010
The only difference I see from MP3 is the hanged skeletons.
EDIT: And even those are from MP3.
Last edited by TheKebbit on Sat Feb 27, 2010 6:56 pm, edited 1 time in total.
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Fri Feb 26, 2010 4:17 am |
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Lizardheim
DRL Developer
Joined: Fri May 15, 2009 10:29 am Posts: 4107 Location: Russia
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Re: Air Division #47 UPDATED 9 - 02 - 2010
you serious? Almost every background and every bunker piece is from MP3.
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Fri Feb 26, 2010 8:32 am |
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JangkrikBusterII
Joined: Thu Nov 19, 2009 1:35 pm Posts: 176 Location: Kartasura, Indonesia. Sit in front of my computer
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Re: Air Division #47 UPDATED 9 - 02 - 2010
TheKebbit wrote: The only difference I see from MP3 is the hanged skeletons. find in MP3 Scenery
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Sat Feb 27, 2010 2:14 am |
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TheKebbit
Joined: Sat Jul 04, 2009 10:24 pm Posts: 3939 Location: NORTH
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Re: Air Division #47 UPDATED 9 - 02 - 2010
Needs more ORIGINAL stuff. Make your own spaceships instead of ripping off Gotcha's.
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Sat Feb 27, 2010 6:53 pm |
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TorrentHKU
Loose Canon
Joined: Sun Mar 29, 2009 11:07 pm Posts: 2992 Location: --------------->
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Re: Air Division #47 UPDATED 9 - 02 - 2010
Gotcha released a very large amount of individual pieces, ranging from tiny bunker chunks, to blast doors and full bunker pieces. Nothing was ripped off, Jangrik had to think up and assemble the ships himself. He just used a pack of bits and pieces that Gotcha made. It's like saying this guy is ripping off Lego because he uses their bricks.
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Sat Feb 27, 2010 7:22 pm |
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TheKebbit
Joined: Sat Jul 04, 2009 10:24 pm Posts: 3939 Location: NORTH
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Re: Air Division #47 UPDATED 9 - 02 - 2010
True, but in Map Pack 3 there are a few maps that look almost exactly like this one. Just sayin.
EDIT: Oh. Didn't notice some of the differences. Disregard all previous stupidity, Jangkrik.
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Mon Mar 01, 2010 3:53 am |
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JangkrikBusterII
Joined: Thu Nov 19, 2009 1:35 pm Posts: 176 Location: Kartasura, Indonesia. Sit in front of my computer
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Re: Air Division #47 UPDATED 9 - 02 - 2010
TheKebbit wrote: EDIT: Oh. Didn't notice some of the differences. Disregard all previous stupidity, Jangkrik. I'm more stupid than you.
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Mon Mar 01, 2010 9:28 am |
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Ghost101
Joined: Fri Nov 02, 2012 2:15 pm Posts: 12
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Re: Air Division #47 UPDATED 9 - 02 - 2010
one question how to put the Maps - Earth and the Maps - Space?
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Sun Nov 04, 2012 3:52 am |
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WHYFISHCANSWIM
Joined: Sun May 12, 2013 10:24 am Posts: 4 Location: Solo, Indonesia
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Re: Air Division #47 UPDATED 9 - 02 - 2010
Ghost101 wrote: one question how to put the Maps - Earth and the Maps - Space? Gotcha!'s MP 3 can be found here viewtopic.php?f=24&t=12224
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Mon May 20, 2013 12:38 pm |
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Chronometer
Joined: Sun Jan 15, 2012 10:12 pm Posts: 207 Location: Burrowed, waiting for you to come by.
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Re: Air Division #47 UPDATED 9 - 02 - 2010
Saying this man ripped off Gotcha! is like a lot of people who make scenes are ripping off Data Realms for using their bunker modules. It'd be ripping off if he had different map objectives but the same map of course. Creativity comes in different forms.
Anyways, do you plan on making more in the near future? EDIT: Just realized last update was 2010. Can't hurt to ask tho~
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Wed Oct 23, 2013 12:03 am |
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dragonxp
Joined: Wed Sep 09, 2009 3:16 am Posts: 3032 Location: Somewhere in the universe
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Re: Air Division #47 UPDATED 9 - 02 - 2010
Shouldn't be an issue. Since you're asking the creator for more content, there is a purpose for this bump.
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Wed Oct 23, 2013 1:36 am |
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