A harder and easily customizable version of ZC -SAI UPDATE-
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Mehman
Joined: Tue Nov 17, 2009 7:38 pm Posts: 909 Location: France
A harder and easily customizable version of ZC -SAI UPDATE-
Hi,
All of you know zombie cave, well this is the same, exept it has several difficulty levels and it can be very easily customized.
The difficulty levels are:
cake: zombies with blue bombs easy: zombies with SMGs medium: coalition lights with SMGs hard: coalition heavies with SMGs nuts: coalition heavies with SMGs shooting explosive bullets nuts!: browncoat heavies with impacter heavy pistols
To customize the difficulty levels open Zombie Cave.lua inside this mod's .rte and modify this:
self.Actor is the name of the actor you want to fight against. self.WeaponClass is the name of the class of weapon the enemy will have (can be TDExplosive or HDFirearm). self.Weapon is the name of the weapon they will have.
Last edited by Mehman on Fri Nov 11, 2011 5:40 pm, edited 9 times in total.
Fri Jun 03, 2011 12:10 pm
Joe
Joined: Tue Jul 21, 2009 4:36 am Posts: 347 Location: The place where asses go to be bad
Re: A harder and easily customizable version of zombie cave.
Oh dear sweet mother of dog. Nuts! is more challenging than some of Weegee's stuff. Well done.
Fri Jun 03, 2011 8:32 pm
Asklar
Data Realms Elite
Joined: Fri Jan 07, 2011 8:01 am Posts: 6211 Location: In your office, earning your salary.
Re: A harder and easily customizable version of zombie cave.
Nice!
I love this thing. And you made it pretty easily customizable.
Nice job man.
Fri Jun 03, 2011 11:49 pm
Svent407
Joined: Sat Jun 04, 2011 3:12 am Posts: 8 Location: argentina
Re: A harder and easily customizable version of zombie cave.
WOOW Good goob man
Sat Jun 04, 2011 3:15 am
h2ohgo003
Joined: Thu Jan 21, 2010 9:21 pm Posts: 46
Re: A harder and easily customizable version of zombie cave.
maaaaaan, i like it.
Sat Jun 04, 2011 5:46 pm
Mehman
Joined: Tue Nov 17, 2009 7:38 pm Posts: 909 Location: France
Re: A harder and easily customizable version of zombie cave.
Thanks for your kind comments, they was a mistake in my lua code that prevented the nuts! difficulty from working properly, but it has now been fixed, if you are experiencing this problem please redownload.
Sun Jun 05, 2011 2:20 pm
Lucem
Joined: Mon Jul 12, 2010 3:30 am Posts: 232 Location: In a grassy place.
Re: A harder and easily customizable version of zombie cave.
This is a very fun scene. It's quite refreshing to have the AI actually pose as a threat.
I've also tested your recent "Smarter AI" mod, and I was wondering if you could implement the troopers into the scene as a replacement for the Soldier Heavies. I feel that the improved AI would make the scene even more fun and challenging than it already is.
Wed Aug 03, 2011 1:43 am
Mehman
Joined: Tue Nov 17, 2009 7:38 pm Posts: 909 Location: France
Re: A harder and easily customizable version of ZC -UPDATE-
Done, now every enemy exept the zombies have the SAI script. No doubt this will be much more difficult now.
Wed Aug 03, 2011 2:40 pm
Kanedoom
Joined: Wed Jul 20, 2011 10:45 pm Posts: 55
Re: A harder and easily customizable version of ZC -SAI UPDATE-
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