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 Robot Defense -fixin' it up- 
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Joined: Tue Dec 30, 2008 4:31 am
Posts: 113
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Post Re: Robot Defense -fixin' it up-
This is insanely boring. I just sit there and arc M16 bullets, killing them 500 meters before they reach me. The only way for me to actually lose was to dig through the ceiling and fly off the edge of the map.


Fri Jun 12, 2009 4:21 am
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Joined: Thu May 15, 2008 11:40 am
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Location: In heaven, everything is fine.
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Post Re: Robot Defense -fixin' it up-
Played it a few times, and I've come to the same conclusion that Kilgannon came with.


Fri Jun 12, 2009 4:07 pm
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Joined: Tue Dec 30, 2008 4:31 am
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Post Re: Robot Defense -fixin' it up-
The Decaying Soldat wrote:
Played it a few times, and I've come to the same conclusion that Kilgannon came with.

I sent Grif suggestions to spice it up, but he might just ignore them.


Fri Jun 12, 2009 4:10 pm
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Joined: Thu May 28, 2009 8:08 pm
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Post Re: Robot Defense -fixin' it up-
Care to reiterate them here?


Fri Jun 12, 2009 8:17 pm
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Post Re: Robot Defense -fixin' it up-
vary the robots weapons more, and have Marcus start with a powerful gun and get downgraded as the game progresses, until he has nothing but a shovel and must escape to win the mission.


Fri Jun 12, 2009 8:57 pm
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Joined: Thu May 28, 2009 8:08 pm
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Post Re: Robot Defense -fixin' it up-
I like those ideas. I already suggested mine too.


Fri Jun 12, 2009 11:05 pm
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Joined: Tue Nov 06, 2007 6:58 am
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Post Re: Robot Defense -fixin' it up-
From what I can tell, this is more of a template than anything else.


Fri Jun 12, 2009 11:23 pm
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Joined: Sun Apr 22, 2007 8:01 pm
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Post Re: Robot Defense -fixin' it up-
I crash because I'm missing actors, why?


Sun Jun 14, 2009 9:41 pm
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