This is just a simple scene that I made in my spare time.
You might want to build bridges or whatnot across the pits in the scene because the NPCS can be quite stupid. If you want it not not wrap X then change the "wrap X=1" to "wrap X=0" in the Cliffs.ini
Looks like it could be fun. Nice use of the empty bottom to make a trap.
Sat Jul 26, 2008 11:14 pm
Mind
Joined: Thu Mar 06, 2008 10:54 pm Posts: 1360 Location: USA
Re: Cliffs
Ya, looks nice Good work
Sat Jul 26, 2008 11:20 pm
Aspect
Joined: Mon Apr 28, 2008 1:35 am Posts: 383
Re: Cliffs
Nice, very good work. Try custom materials next time, I bet you could make something even cooler.
Edit: Maybe you could fix the floating gold that sometimes happens? That would make it feel a lot more polished
Last edited by Aspect on Sun Jul 27, 2008 9:40 pm, edited 1 time in total.
Sun Jul 27, 2008 1:08 am
macattack
Joined: Wed Jul 09, 2008 1:34 am Posts: 218 Location: Monkey Island: It is teh fluffy here.
Re: Cliffs
Cool, you can use the middle part as a island surrounded by a moat. some won should make a mod like this with a castle in the middle. That would pwn hard
Sun Jul 27, 2008 4:31 am
Troverman
Joined: Mon Aug 27, 2007 12:50 am Posts: 3
Re: Cliffs
I would fix it if I knew how..
Wed Jul 30, 2008 3:23 am
Geti
Joined: Sun Jul 13, 2008 9:57 am Posts: 4886 Location: some compy
Re: Cliffs
its a terraindebris thing.
Code:
OnlyOnSurface = 0 MinDepth = 70
should fix it... unless it doesnt work horizontally. anyway, i like the drops, makes multiplayer fun
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