Joined: Sun Jan 28, 2007 10:32 pm Posts: 1609 Location: UK
Out-of-Tech Item Cost/Multiplier
Anyone remember if there's a means to control this? I thought it was specifically set to only multiply the cost of items from other actual Techs, and not non-Tech modules.
Sat Apr 19, 2014 5:33 am
haloman
Joined: Mon Jun 24, 2013 5:08 am Posts: 430 Location: Reconstructing W.A.S Forces,
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