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Terrain Settling Issues
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Author:  Darlos9D [ Mon Jun 08, 2009 11:38 pm ]
Post subject:  Terrain Settling Issues

So, I remember reading some time ago that there might be some way to set it up so that when an object becomes terrain, it actually becomes solid terrain, rather than the kind that falls apart when the stuff below it is taken away (like what happens with most corpses and debris when they become terrain). Is there such a way to get this to happen? Something I'm making hinges upon it, and there's something else I've made where it'd help as well.

Author:  411570N3 [ Tue Jun 09, 2009 7:29 am ]
Post subject:  Re: Terrain Settling Issues

You must set the material IsScrap = 0 and also set the settle material to something that is also IsScrap = 0.

Author:  Roon3 [ Tue Jun 09, 2009 12:49 pm ]
Post subject:  Re: Terrain Settling Issues

I was trying to fix the IsScrap thingy with Zalo in the last build. We did that and many other stuff and failed. It might be different in this build though.

Author:  411570N3 [ Tue Jun 09, 2009 12:58 pm ]
Post subject:  Re: Terrain Settling Issues

Really? It worked pretty well for me last build. What's important is the settle material, that material must be IsScrap = 0 and settle into itself if possible or something.

Author:  Roon3 [ Tue Jun 09, 2009 1:00 pm ]
Post subject:  Re: Terrain Settling Issues

Yep we tried that, Zalo then told me it was hardcoaded so I just gave up...

Author:  Geti [ Tue Jun 09, 2009 9:59 pm ]
Post subject:  Re: Terrain Settling Issues

it works when you have a background behind you.

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