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Flammablezombie
Joined: Wed Jan 14, 2009 7:12 pm Posts: 1525 Location: In between your sister's legs, showing her how to use a... PS3 controller!
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Re: Ballistic Weapons: Mercenaries! ))AAL Discussion
I'll do it. PLEASE. Or, since you have multiple PC users, why not multiple mac users? I can fix most mac coding errors anyway.
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Fri May 15, 2009 6:36 pm |
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Roy-G-Biv
Joined: Mon Feb 12, 2007 12:46 am Posts: 1765 Location: ..............
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Re: Ballistic Weapons: Mercenaries! ))AAL Discussion
I can do it. I can give some good feedback and I never leaked a beta.
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Fri May 15, 2009 9:36 pm |
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Mind
Joined: Thu Mar 06, 2008 10:54 pm Posts: 1360 Location: USA
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Re: Ballistic Weapons: Mercenaries! ))AAL Discussion
Goodness gracious people. What don't you realize? I doubt nummy will hire people who are like "HOLY CRAP I LIKE MODS I AM GOOD TESTER". He's more likely to hire respected users on the forum, not spammers who post for the smallest reasons.
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Fri May 15, 2009 9:44 pm |
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Flammablezombie
Joined: Wed Jan 14, 2009 7:12 pm Posts: 1525 Location: In between your sister's legs, showing her how to use a... PS3 controller!
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Re: Ballistic Weapons: Mercenaries! ))AAL Discussion
This is not a 'small' reason. This is beta testing of the BIGGEST MOD EVER.
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Fri May 15, 2009 9:55 pm |
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Roy-G-Biv
Joined: Mon Feb 12, 2007 12:46 am Posts: 1765 Location: ..............
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Re: Ballistic Weapons: Mercenaries! ))AAL Discussion
The Mind wrote: He's more likely to hire respected users on the forum, not spammers who post for the smallest reasons. That probably is to be true. But numgun should just plain let the not so respected members beta. Just to see how newcomers not used to Numgun's style of modding reacts.
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Fri May 15, 2009 9:59 pm |
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Flammablezombie
Joined: Wed Jan 14, 2009 7:12 pm Posts: 1525 Location: In between your sister's legs, showing her how to use a... PS3 controller!
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Re: Ballistic Weapons: Mercenaries! ))AAL Discussion
But we are. The style is overpowered-ness that you hate whenever you have to face, but love whenever you have to use. You can storm the whole of Maginot with one MPAM.
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Fri May 15, 2009 10:01 pm |
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Mind
Joined: Thu Mar 06, 2008 10:54 pm Posts: 1360 Location: USA
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Re: Ballistic Weapons: Mercenaries! ))AAL Discussion
Flammablezombie wrote: But we are. The style is overpowered-ness that you hate whenever you have to face, but love whenever you have to use. You can storm the whole of Maginot with one MPAM. We = everyone who is new? you are representing every single noob on the forums with that message? I would have to say some disagree with that. Half of the noobs probably don't even know who numgun is. Try to stick with "I", not "we"
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Fri May 15, 2009 10:04 pm |
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John_bowe
Joined: Wed Apr 22, 2009 1:51 am Posts: 104 Location: Pennsylvania
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Re: Ballistic Weapons: Mercenaries! ))AAL Discussion
Okay how about this? Noobs, just stop asking, and being obnoxious. You can wait like everyone else. The Mind, you stop too. Just because you've been around awhile, doesn't mean you need to be an arrogant SOB. Just chill doods.
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Fri May 15, 2009 10:25 pm |
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Mind
Joined: Thu Mar 06, 2008 10:54 pm Posts: 1360 Location: USA
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Re: Ballistic Weapons: Mercenaries! ))AAL Discussion
John_bowe wrote: Okay how about this? Noobs, just stop asking, and being obnoxious. You can wait like everyone else. The Mind, you stop too. Just because you've been around awhile, doesn't mean you need to be an arrogant SOB. Just chill doods. Hey DOOD, its snob, and im not acting high at all, ive only been here for like 1.25 years You're a noob tooJust saying, people should probably act more civil when asking to be a beta tester, and it would probably result in higher chances of you getting hired. Last post on this matter
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Fri May 15, 2009 10:30 pm |
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John_bowe
Joined: Wed Apr 22, 2009 1:51 am Posts: 104 Location: Pennsylvania
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Re: Ballistic Weapons: Mercenaries! ))AAL Discussion
Fine with me. (I use dood because i've been playing disgaea WAY too long.)
In any event, I'm quite excited what this has in store for us. How long do you think from beta to release?
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Fri May 15, 2009 11:24 pm |
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Requisite
Joined: Fri Nov 16, 2007 6:32 pm Posts: 211
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Re: Ballistic Weapons: Mercenaries! ))AAL Discussion
The Mind wrote: John_bowe wrote: Okay how about this? Noobs, just stop asking, and being obnoxious. You can wait like everyone else. The Mind, you stop too. Just because you've been around awhile, doesn't mean you need to be an arrogant SOB. Just chill doods. Hey DOOD, its snob, and im not acting high at all, ive only been here for like 1.25 years You're a noob tooSOB stands for Son Of a ♥♥♥♥♥.
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Fri May 15, 2009 11:37 pm |
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Roy-G-Biv
Joined: Mon Feb 12, 2007 12:46 am Posts: 1765 Location: ..............
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Re: Ballistic Weapons: Mercenaries! ))AAL Discussion
John_bowe wrote: Fine with me. (I use dood because i've been playing disgaea WAY too long.)
In any event, I'm quite excited what this has in store for us. How long do you think from beta to release? I'd say just a couple of bugfixes if any is reported and it's ready to be released.
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Fri May 15, 2009 11:56 pm |
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Hobbesy
Joined: Mon Feb 11, 2008 11:11 pm Posts: 711 Location: East of Applachia, West of the Mississippi
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Re: Ballistic Weapons: Mercenaries! ))AAL Discussion
Jesus H. Christ, these guys can take a RocketMK1 loaded with molotovs and bombs like it's nothing! Shouldn't be too much of a problem considering they're going to fight each other and nothing else, though.
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Sat May 16, 2009 1:55 am |
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Exalion
Joined: Fri Mar 02, 2007 6:59 am Posts: 1726 Location: NSW, Australia
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Re: Ballistic Weapons: Mercenaries! ))AAL Discussion
It's got to be close, I just played a few games with my little brother.
OHMANITISFUN.
Still has the odd bug or two, but it'll be ready soon I'm sure.
Also, teleporters work on ACRockets too: halfway through a game, we were down the bottom of a bunker when a rocket teleported itself into the room, spending the rest of the game trying to free itself and return: it did free itself, but it couldn't get past the 3 levels of bunker between it and freedom. it was so funny.
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Sat May 16, 2009 3:19 am |
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Geti
Joined: Sun Jul 13, 2008 9:57 am Posts: 4886 Location: some compy
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Re: Ballistic Weapons: Mercenaries! ))AAL Discussion
ahaha, there'll probably be another huge report coming in a bit. im sober and awake now, so it might even be more coherent, and less allcaps-y and dont worry, i am (and im sure exalion is) yelling at numgun for all the small annoying things. now, im off to blow up more of those oil cans.
oh, and for the record, the strike pod has these awesome flames on it, ill get a pic soon.
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Sat May 16, 2009 3:56 am |
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