Re: Build 27 Loadouts (or how to make metagame compatible mods)
Ok so at someones request I am fixing up the OnLine mod for the metagame. I managed to make then appear as an option and added a few loadouts, but when I tested it out I got all the coalition stuff and a brian with a pistol and a light digger. Here is the two loadouts I have, I might have done something wrong.
Code:
AddLoadout = Loadout
PresetName = Default
DeliveryCraft = ACDropShip
PresetName = Base.rte/Drop Ship MK1
AddCargoIten = AHuman
PresetName = OnLine.rte/Online Stealth Soldier
AddCargoItem = HDFirearm
PresetName = OnLine.rte/OnLine Knife
AddCargoItem = HDFirearm
PresetName = OnLine.rte/OnLine Special Rifle
AddLoadout = Loadout
PresetName = Infantry Brain
DeliveryCraft = ACDropShip
PresetName = Base.rte/Drop Ship MK1
AddCargoItem = AHuman
PresetName = Base.rte/Brain Robot
AddCargoItem = HDFirearm
PresetName = OnLine.rte/OnLine Assault Rifle Titan
AddCargoItem = HDFirearm
PresetName = Base.rte/Medium Digger
Edit: So I got that working, but now it just crashes on the commencing of a battle. I have scanned the code and cant find any misspells, could someone help me?