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Duh102 |
15 |
1547004 |
Mon Apr 25, 2011 12:10 am
TheLastBanana
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Topics |
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Lightning and sufficient surfaces
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4zK |
6 |
7835 |
Wed Mar 26, 2014 4:03 pm
Bad Boy
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Rotation math
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4zK |
3 |
6042 |
Sat Mar 15, 2014 11:11 pm
Asklar
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going back to edit mode
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Face |
2 |
5613 |
Sun Mar 09, 2014 9:53 pm
Duh102
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Recognizing modules
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4zK |
4 |
6760 |
Thu Mar 06, 2014 7:16 pm
4zK
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Psionics
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Silent00 |
1 |
5302 |
Thu Feb 20, 2014 8:53 pm
Foa
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GetDataModule, or some other way to find all modules
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clunatic |
28 |
25900 |
Sun Feb 09, 2014 10:58 pm
clunatic
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Adding Lua DLLs
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Unit158 |
0 |
8216 |
Tue Jan 28, 2014 6:38 am
Unit158
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A sine projectile?
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war_man333 |
4 |
6684 |
Wed Dec 18, 2013 12:24 pm
war_man333
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Eye lasers
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omegadrace |
8 |
9180 |
Tue Dec 03, 2013 2:25 am
clunatic
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Values that can be changed through lua
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4zK |
1 |
4524 |
Mon Oct 21, 2013 2:17 am
TheLastBanana
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Homing Missiles
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4zK |
4 |
6447 |
Fri Oct 18, 2013 11:42 pm
Arcalane
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Add techs to In-game
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Silent00 |
4 |
5999 |
Thu Oct 17, 2013 1:41 pm
Silent00
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Ray Detection
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4zK |
5 |
6522 |
Sat Sep 28, 2013 6:08 pm
CaveCricket48
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; (semicolons at the end of lines)
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4zK |
2 |
5041 |
Sun Sep 15, 2013 9:30 am
4zK
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Weapon Gibs based on remaining ammo/mag status?
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Arcalane |
1 |
4915 |
Mon Jul 15, 2013 8:27 pm
CaveCricket48
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Custom AI?
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clunatic |
7 |
8710 |
Thu May 23, 2013 1:30 pm
clunatic
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Request; Detection and velocities
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4zK |
4 |
5893 |
Mon May 20, 2013 3:48 pm
Shook
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Custom Pie Menu Options
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Izak12 |
3 |
5091 |
Mon May 13, 2013 2:21 pm
Bad Boy
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Blinking
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Brendan |
3 |
5249 |
Thu Apr 11, 2013 12:32 am
Brendan
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Change RateOfFire after a couple of Shots?
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Notsoscary |
2 |
4609 |
Sat Mar 23, 2013 4:00 pm
Notsoscary
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ToDelete and ToSettle?
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nubbles |
1 |
3737 |
Fri Mar 08, 2013 5:54 am
CaveCricket48
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Changing offset of weapon when reloading?
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nubbles |
7 |
7097 |
Mon Mar 04, 2013 7:07 am
Bad Boy
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Attachable that explodes on attaching?
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Izak12 |
6 |
6622 |
Mon Feb 25, 2013 11:22 pm
Arcalane
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Determine if Actor is of type AHuman
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Kotoeb |
1 |
4324 |
Mon Feb 25, 2013 6:14 pm
Bad Boy
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[Request] Two Scripts (probably not very complicated)
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MrC121989 |
10 |
9456 |
Sun Feb 24, 2013 10:49 am
MrC121989
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A function to transmit several values with Sharpness.
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Mehman |
0 |
6715 |
Sun Feb 17, 2013 7:38 pm
Mehman
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How to create a script to spawn a dropship?
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nubbles |
2 |
5193 |
Sun Feb 10, 2013 5:05 am
nubbles
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Actively moving Actor Hands, Switching hand sprites
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Izak12 |
0 |
6561 |
Sat Feb 09, 2013 5:39 pm
Izak12
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Suicide Bomber Script (need help please)
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SzGamer27 |
2 |
4931 |
Thu Feb 07, 2013 8:02 pm
SzGamer27
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how to create an if-then statement for if a value changes?
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nubbles |
2 |
4916 |
Mon Feb 04, 2013 5:12 pm
nubbles
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Specifically random
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omegadrace |
30 |
21431 |
Sat Jan 19, 2013 4:27 am
Bad Boy
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I need a simple lua script for sound control
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Vrinrock |
3 |
5346 |
Sat Jan 19, 2013 2:59 am
CaveCricket48
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Freeze Ray
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Vrinrock |
2 |
4430 |
Wed Jan 16, 2013 6:13 am
Vrinrock
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Spawning random actors with random weapons. help
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Killerzerg |
1 |
4267 |
Wed Jan 16, 2013 6:10 am
CaveCricket48
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A few small things
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Corpsey |
11 |
10166 |
Wed Jan 16, 2013 3:19 am
CaveCricket48
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bunker building mode
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shaun4519 |
0 |
6621 |
Sat Jan 05, 2013 10:57 pm
shaun4519
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Is there any way to despawn actors without deleting them?
|
Mad Alex |
9 |
9127 |
Sat Jan 05, 2013 6:14 am
Izak12
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![No unread posts No unread posts](./styles/images/imageset/topic_read.gif) |
Custom Activities help
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icebird1942 |
4 |
5873 |
Wed Jan 02, 2013 12:47 pm
Anthonyhorror
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On Fog of war and scans inside scenario mode(need lua help)
|
Anthonyhorror |
0 |
6680 |
Thu Dec 27, 2012 11:09 am
Anthonyhorror
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![No unread posts No unread posts](./styles/images/imageset/topic_read.gif) |
Quick question about choosing homing targets
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cyclops0000 |
21 |
16379 |
Mon Dec 24, 2012 8:09 pm
Shook
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